Dynasty Warriors Gundam: Reborn [BLES02057]
Started by kira1000




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kira1000
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03-01-2018, 01:47 PM -
#5
ok, here's the situation.  When I go into Ultimate Mode OR the Official mode for the Original Gundam, the game hangs as soon as you are supposed to enter combat.  If I attempt the Zeta Gundam story, the game loads into the msision fine.  This leads me to suspect that for some reason, the game does not like some of the suits from the one year war, nor does it like some from the Gundam Seed Era as it crashed as soon as one particular MS spawned (separate to the OYW one).  The log I have is from the testing of the Zeta/CCA/UC/Seed stories, all of which work with choppy audio except Seed, which loads but gives the access violation randomly during the mission (didn't go very far in the others, so idk if they give it too or not).  BTW 00 crashes at the same place as Ultimate Mode (right at the end of the loading screen.

One thing I did notice with the audio is that when the game stalled (it did that randomly, dunno if it was compiling shaders or not though) the audio would work perfectly.

I have attached a screenshot of the game taken during the initial cutscene of the OYW story, just to prove that it goes ingame.  For reference, the error it gives is "F {PPU[0x1000031] Thread (CStageSceneBuilder) [0x0021dfc4]} MEM: Access violation reading location 0x10010010"

I am using build RPCS3 0.0.5-6486-7c6c33eef as 0.0.5 is the first build where it gets this far rather then the black screen it used to do.
This post was last modified: 03-01-2018, 01:57 PM by kira1000.


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Messages In This Thread
RE: Dynasty Warriors Gundam: Reborn [BLES02057] - by kira1000 - 07-30-2017, 03:54 PM
RE: Dynasty Warriors Gundam: Reborn [BLES02057] - by kira1000 - 03-01-2018, 01:47 PM
RE: Dynasty Warriors Gundam Reborn [BLES02057] - by snipersg - 08-07-2017, 03:17 AM

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