Armored Core: For Answer [BLUS30187]
Started by KarotConCarne




39 posts in this topic
tentacleadvisor
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2 posts 0 threads Joined: Jun 2022
11-07-2022, 04:45 AM -
#38
On the version 0.0.25-14360, the game is much more stable.
The "Write color buffers" and "Read color buffers" settings are still needed for the textures to be properly loaded on all ACs. The Collared matches load properly as well.
However, emulating the game on M1 Pro MacBook Pro 14', I am unable to fix the glitching sky shaders, and very rarely, in some situations, the textures on the separate parts of the ACs go missing for some reason.
I am getting errors like this:
E SYS: 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_bdvd/PS3_GAME/USRDIR/model/poly/m720/s100_917.rmb” [1]
E SYS: 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_bdvd/PS3_GAME/USRDIR/model/poly/m720/s100_917.rmb” [2]
E SYS: 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd1/model/poly/m720/s100_918.rmb” [1]
E SYS: 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_bdvd/PS3_GAME/USRDIR/model/poly/m720/s100_918.rmb” [1]
E SYS: 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_bdvd/PS3_GAME/USRDIR/model/poly/m720/s100_918.rmb” [2]
E SYS: 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd1/model/poly/m720/s100_919.rmb” [1]
With different numbers at the end of the names of the .rmb's. This might be the reason behind the glitching sky shaders.


Messages In This Thread
RE: Armored Core: For Answer [BLUS30187] - by KarotConCarne - 07-28-2017, 08:38 AM
RE: Armored Core: For Answer [BLUS30187] - by Ani - 12-18-2020, 06:01 PM
RE: Armored Core: For Answer [BLUS30187] - by tentacleadvisor - 11-07-2022, 04:45 AM
RE: Armored Core: For Answer [BLUS30187] - by KarotConCarne - 07-29-2017, 05:36 PM
RE: Armored Core: For Answer [BLUS30187] - by gespenst - 08-04-2017, 12:31 AM
RE: Armored Core For Answer BLUS30187 - by dystopiate - 08-04-2017, 07:51 PM

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