Borderlands [BLES00697]
Started by eoiz




4 posts in this topic
eoiz
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16 posts 4 threads Joined: Aug 2017
09-02-2017, 12:12 AM -
#3
Straight to playable!  Big Grin

Tested with e57caef, everything default but strict render mode for text and DS4.

Everything works from what I've tested!

https://youtu.be/Zg5vAhdqU7U


Tested with Vulkan and got this:

F {PPU[0x1000000] Thread (main_thread) [0x008dd234]} class std::runtime_error thrown: Verification failed:
(in file C:\rpcs3\rpcs3\Emu\Cell\lv2\sys_cond.cpp:279)

Ok, after some gameplay I got this on OGL:

F {PPU[0x1000011] Thread (RenderingThread) [0x0121bb28]} MEM: Access violation reading location 0x3e032b99

Still not perfect...
This post was last modified: 09-02-2017, 01:17 AM by eoiz.


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Messages In This Thread
RE: Borderlands™ [BLES00697] - by eoiz - 06-13-2017, 10:25 AM
RE: Borderlands™ [BLES00697] - by eoiz - 09-02-2017, 12:12 AM
RE: Borderlands™ [BLES00697] - by josivan88 - 02-01-2018, 11:53 PM
RE: Borderlands™ [BLES00697] - by Deminating - 02-01-2019, 10:42 AM
RE: Borderlands™ [BLES00697] - by eoiz - 08-08-2017, 09:49 PM

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