Bodycount [BLES01314]
Started by GrantKane




8 posts in this topic
TreezZ
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08-16-2023, 08:21 PM -
#7
RPCS3 v0.0.29-15486-01a05502 Alpha | master

Tested on Arch Linux, kernel 6.4.10-lqx1-1-lqx, on a i7 8700.

This game should now be playable. A lot of sections run at 60 fps (at 2x speed), and it's really hard for the game to drop frames below 30 fps, aside from the occasional shader compilation stutter.
Audio tearing which was pretty bad before is pretty much impossible to get now, but it can happen once or twice during a playthrough, especially on lower thread count cpu's. Although audio tearing was an issue on actual PS3 hardware, so this might as well be marked as an actual game issue, and not a RPCS3 issue.

In summary, framerate is extremely solid, and audio stuttering is essentially gone, with basically no occurrences, while on PS3 it was pretty recurrent.


Attached Files
.7z   RPCS3.log.7z (Size: 1.3 MB / Downloads: 0)


Messages In This Thread
RE: Bodycount [BLES01314] - by GrantKane - 05-27-2017, 01:07 AM
RE: Bodycount [BLES01314] - by Sandi1987 - 09-01-2020, 01:35 AM
RE: Bodycount [BLES01314] - by digitaldude - 09-03-2020, 03:47 PM
RE: Bodycount [BLES01314] - by Mew21 - 09-03-2020, 07:06 PM
RE: Bodycount [BLES01314] - by Mew21 - 09-06-2020, 11:31 PM
RE: Bodycount [BLES01314] - by Asinine - 09-12-2020, 07:07 AM
RE: Bodycount [BLES01314] - by TreezZ - 08-16-2023, 08:21 PM
RE: Bodycount [BLES01314] - by Asinine - 08-20-2023, 03:50 PM
RE: Bodycount [BLES01314] - by L0WHAWK - 08-21-2023, 01:48 AM

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