Soul Calibur IV [BLES00296]
Started by urukazuto




14 posts in this topic
raveskirza
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22 posts 1 threads Joined: Aug 2017
12-02-2017, 03:34 AM -
#8
RPCS3 v0.0.4-6200-8f314c51 Alpha

After Jarves commit dc0f2ca into master, the frequency of sys_memory.cpp:52 error has been drastically reduced.
It is still cannot be played from start to finish but now it is very close to playable.

Previously:
The intro cutscene could throw the sys_memory.cpp:52 error and hang the game
In story mode only 1-2 stages were playable. it would crash with sys_memory.cpp:52 while loading the next stage. Sometimes it does load the next 2 stages but very rarely

Now:
The intro cutscene can be viewed start to finish.
In story mode, you can go up to stage 4 without any worry of hitting the sys_memory.cpp:52 error. 


Messages In This Thread
RE: Soul Calibur IV [BLES00296] - by urukazuto - 04-25-2017, 03:30 AM
RE: Soul Calibur IV [BLES00296] - by SNG31 - 10-13-2017, 07:33 PM
RE: Soul Calibur IV [BLES00296] - by raveskirza - 12-02-2017, 03:34 AM
RE: Soul Calibur IV [BLES00296] - by raveskirza - 12-07-2017, 03:20 AM
RE: Soul Calibur IV [BLES00296] - by Arisudomo - 04-23-2018, 08:00 AM
RE: Soul Calibur IV [BLES00296] - by tchoutchou - 04-28-2018, 08:13 AM
RE: Soul Calibur IV [BLES00296] - by Harlequin - 05-16-2018, 05:51 PM
RE: Soul Calibur IV [BLES00296] - by rvon - 09-22-2018, 04:31 AM
RE: Soul Calibur IV [BLES00296] - by raveskirza - 10-08-2018, 03:28 AM
RE: Soul Calibur IV [BLES00296] - by SnakeJhon - 11-08-2018, 02:19 PM
RE: Soul Calibur IV [BLES00296] - by KarotConCarne - 07-23-2017, 09:33 AM
RE: Soul Calibur IV [BLES00296] - by DeanV255 - 07-28-2017, 12:13 AM
RE: Soul Calibur IV [BLES00296] - by Annie - 07-28-2017, 03:59 PM
RE: Soul Calibur IV [BLES00296] - by raveskirza - 08-10-2017, 04:50 AM
RE: Soul Calibur IV [BLES00296] - by KarotConCarne - 08-10-2017, 02:32 PM

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