Tom Clancy's Splinter Cell: Blacklist [BLUS31025]
Started by GrantKane




7 posts in this topic
quick.sliver1
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128 posts 0 threads Joined: Mar 2020
04-08-2020, 10:18 PM -
#6
Ingame
Gameplay FPS is Unstable.  Major Broken Graphic issues are slightly corrected by Enable Write Color Buffers (GPU) + moving the horizontal camera.  Sound/Effects are clearly working.  Some Missions are playable with random graphic glitches, other not.
 
# Gameplay FPS = (14~30)
# Cutscenes (20~30) 
# RPCS3 v0.0.9-10152-cce946f1 Alpha
# Intel i9-9900K @ 3.60GHz | 32GB RAM | 2070S 8GB Nvidia | NVMe storage (3500MB/2500MB Read/Write).
 
 
@ Major Broken Graphic issues in Gameplay
 
Enable Write Color Buffers (GPU) 
Enable Force CPU Blit emulation (Debug)
Enable Relaxed ZCULL Sync (Advanced)
Select Load automatic and manual selection (Advanced)
                # Enable libavcdec.sprx (Advanced)
                # Enable libvdec.sprx (Advanced)

@ Better FPS But Not Stable
 
Set Drive Wake-up delay 350us (Advanced)


Attached Files Thumbnail(s)
                       


.7z   RPCS3.7z (Size: 3.24 MB / Downloads: 17)


Messages In This Thread
RE: Tom Clancy's Splinter Cell: Blacklist [BLUS31025] - by quick.sliver1 - 04-08-2020, 10:18 PM
RE: Tom Clancy's Splinter Cell: Blacklist [BLUS31025] - by leon112211 - 04-11-2017, 09:33 AM

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