RPCS3 v0.0.2-3-6548807 Alpha
Quote:·F 0:00:58.184421 {rsx::thread} class std::runtime_error thrown: Unknown tranfer origin 0x0
(in file C:\rpcs3\rpcs3\Emu\RSX\gcm_enums.cpp:870)
Goes to main menu with vulkan
RPCS3 v0.0.4-6299-83b541ea Alpha | HEAD
Ingame with graphic bugs.
RPCS3 v0.0.6-7786-a36d3af3 Alpha | HEAD
Ingame with graphic bugs ("Write color buffers").
Ingame
Gameplay FPS is Unstable. Major Broken Graphic issues are slightly corrected by Enable Write Color Buffers (GPU) + moving the horizontal camera. Sound/Effects are clearly working. Some Missions are playable with random graphic glitches, other not.
# Gameplay FPS = (14~30)
# Cutscenes (20~30)
# RPCS3 v0.0.9-10152-cce946f1 Alpha
# Intel i9-9900K @ 3.60GHz | 32GB RAM | 2070S 8GB Nvidia | NVMe storage (3500MB/2500MB Read/Write).
@ Major Broken Graphic issues in Gameplay
# Enable Write Color Buffers (GPU)
# Enable Force CPU Blit emulation (Debug)
# Enable Relaxed ZCULL Sync (Advanced)
# Select Load automatic and manual selection (Advanced)
# Enable libavcdec.sprx (Advanced)
# Enable libvdec.sprx (Advanced)
@ Better FPS But Not Stable
# Set Drive Wake-up delay 350us (Advanced)
Can Confirm that Vulkan is buggy too using the latest Mac Version of RPCS3, The audio is very choppy and a lot of the graphics are very pixelated and blocky.
Not 100 but close..
RPCS3 v0.0.31-16376-b8165af0 Alpha | master
Intel® Core i7-8700K CPU @ 3.70GHz | 12 Threads | 31.96 GiB RAM | TSC: 3.696GHz | AVX+ | FMA3 | TSX
Operating system: Windows, Major: 10, Minor: 0, Build: 22621, Service Pack: none, Compatibility mode: 0
Qt version: Compiled against Qt 6.6.3 | Run-time uses Qt 6.6.3
YTvideo:
https://youtu.be/zcx3_xz4IUI
Log File:
https://www.mediafire.com/file/5eppzfdvg...og.gz/file