Ace Combat: Assault Horizon [BLES01392]
Started by GrantKane




3 posts in this topic
GrantKane
RPCS3 Tester


2
2,670 posts 1,777 threads Joined: Aug 2017
03-29-2017, 04:18 PM -
#1
RPCS3 v0.0.2-3-cec75e8 Alpha
Quote:·F 0:00:02.196731 {PPU[0x1000000] Thread (main_thread) [0x009ff7f0]} class std::runtime_error thrown: Unimplemented
(in file C:\rpcs3\rpcs3\Emu\Cell\Modules\sys_mempool.cpp:27)
Bakuretsu
RPCS3 Developer


0
22 posts 1 threads Joined: Aug 2017
07-28-2017, 09:23 PM -
#2
With my memory pool changes, this now goes to intro. If you hit start, it'll show a different screen and it'll crash on an empty texture.
eoiz
Member


0
16 posts 4 threads Joined: Aug 2017
08-28-2017, 08:30 AM -
#3
Tested with dfc970c.

Everything standard but DS4.

Goes "ingame", plays sound etc, but it doesn't render properly the game.

https://youtu.be/9z9bGeDlGaA
This post was last modified: 08-28-2017, 08:32 AM by eoiz.


Attached Files
.7z   RPCS3.7z (Size: 249.22 KB / Downloads: 5)
Asinine
Moderator
*****


4
2,060 posts 83 threads Joined: Aug 2017
12-21-2017, 03:57 PM -
#4
Seems we missed this one, moving to ingame.

dfc970c.
This post was last modified: 12-22-2017, 07:47 AM by Asinine.


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