The Ratchet & Clank Trilogy [BCES01503]
Started by shoopdahoop22




19 posts in this topic
Jonathan44062
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45 posts 13 threads Joined: Feb 2020
12-01-2020, 01:00 AM -
#16
(11-28-2020, 01:01 PM)lainiwaku Wrote:
(08-21-2020, 10:00 PM)quick.sliver1 Wrote: Playable
Beaten the game from start to finished.  Gameplay FPS is stable (R&C3 only encounters few FPS drop/recovery fast at heavy rendering spots, which is not affected to game overall).  Graphic/Cutscenes are well-rendered.  Sound/Effects are clearly working (R&C3 only encounters “audio out of sync” at few gameplay cutscenes)

# Gameplay FPS = (59~60)| (59~60)| (49/59~60)
# Cutscenes movie 4:3 stable (59~60) | (59~60) | (59~60)
# Cutscenes gameplay stable (59~60) | (59~60) | (50/59~60)
# RPCS3 v0.0.11-10768-b487c09d Alpha
# Default setting [Res. scale= 300% Fullscreen 4K]
# Intel i9-9900K @ 3.60GHz | 32GB RAM | 2070S 8GB Nvidia | NVMe storage (3500MB/2500MB Read/Write).

the 3 separate are playable  too (NPEA00385/NPEA00386/NPEA00387)
i suppose mods will want to make a game report for each one but we could get a bypass...

It doesn't matter, you can't make a report saying a game is playable when has frame drops (doing test in a i9 9900K it's not playable), even the USA version, my i7 8700 can't hold 60 FPS, we need to wait for more improves, that's all


Messages In This Thread
RE: The Ratchet & Clank Trilogy [BCES01503] - by shoopdahoop22 - 02-15-2017, 02:53 AM
RE: The Ratchet & Clank Trilogy [BCES01503] - by Jonathan44062 - 12-01-2020, 01:00 AM
RE: The Ratchet & Clank Trilogy [BCES01503] - by shoopdahoop22 - 02-20-2017, 03:31 PM

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