Tested on recent master build v0.0.1-9eba0ac5 ( PR #2317). Shows a few intros and asking for PS Eye with PS Move.
LLE used
Code: - libadec.prx
- libat3dec.prx
- libatrac3plus.prx
- libatxdec.prx
- libl10n.prx
- libpamf.prx
- libresc.prx
- librtc.prx
- libspurs_jq.prx
- libsre.prx
xAgentG
Unregistered
RPCS3 v0.0.2-7-a230c7f Alpha
OpenGL
Shows intro logos and gets stuck with the controller message shown in the screenshot below.
Load required libraries: Check
Duplicated thread.
Merging.
Desktop: Ryzen 7 5800X, Radeon RX 6800 XT, 2x8G DDR4 3600MHz, Manjaro Linux
Laptop: Ryzen 9 5900HX, Radeon RX 6700M, 2x8G DDR4 3200MHz, Manjaro Linux
Old Desktop: AMD FX-8350, Radeon R9 280X, 2x4G DDR3 1600MHz, Manjaro Linux
Blast Processing
Member
1
110 posts
21 threads
Joined: Aug 2017
This game is now running in-game. I don't have a log for this game right now since i'm not by my computer, but i'll upload one as soon as I can.
Solstar82
Unregistered
(05-26-2017, 08:31 AM)blastprocessing Wrote: This game is now running in-game. I don't have a log for this game right now since i'm not by my computer, but i'll upload one as soon as I can.
which settings did you used?it still complains about the controller
Sakimotor
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0
6 posts
0 threads
Joined: Aug 2017
(08-18-2017, 09:25 AM)Solstar82 Wrote: (05-26-2017, 08:31 AM)blastprocessing Wrote: This game is now running in-game. I don't have a log for this game right now since i'm not by my computer, but i'll upload one as soon as I can.
which settings did you used?it still complains about the controller
Use this to emulate the DS4 Controller https://github.com/nefarius/ViGEm/releases/latest
UltrAngel
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1 posts
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Joined: Sep 2018
(11-26-2017, 12:19 PM)Sakimotor Wrote: (08-18-2017, 09:25 AM)Solstar82 Wrote: (05-26-2017, 08:31 AM)blastprocessing Wrote: This game is now running in-game. I don't have a log for this game right now since i'm not by my computer, but i'll upload one as soon as I can.
which settings did you used?it still complains about the controller
Use this to emulate the DS4 Controller https://github.com/nefarius/ViGEm/releases/latest damn, I can't run this get, I always get the OpenGL fatal error, please help
MilkManEX
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0
2 posts
0 threads
Joined: Jan 2019
Just finished the game. It's fully playable. Frame pacing gets real bad during long corridors, but there don't seem to be any graphical issues.
rpcs3-v0.0.5-7742-afeacc17_win64
log file here: https://www.pastiebin.com/5c4a97fa783d0
Arsenal
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1 posts
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Joined: Feb 2019
(01-25-2019, 05:04 AM)MilkManEX Wrote: Just finished the game. It's fully playable. Frame pacing gets real bad during long corridors, but there don't seem to be any graphical issues.
rpcs3-v0.0.5-7742-afeacc17_win64
log file here: https://www.pastiebin.com/5c4a97fa783d0
I tested on the latest build and it's stuck at "loading precompiled shaders from disk" screen.
Removing PPU, SPU caches doesn't help.
Attachment is the log file.
kingvit
Member
0
1 posts
0 threads
Joined: Feb 2019
(02-07-2019, 10:54 PM)Arsenal Wrote: (01-25-2019, 05:04 AM)MilkManEX Wrote: Just finished the game. It's fully playable. Frame pacing gets real bad during long corridors, but there don't seem to be any graphical issues.
rpcs3-v0.0.5-7742-afeacc17_win64
log file here: https://www.pastiebin.com/5c4a97fa783d0
I tested on the latest build and it's stuck at "loading precompiled shaders from disk" screen.
Removing PPU, SPU caches doesn't help.
Attachment is the log file.
I get constant freezes of RPCS3 on passing the 2nd checkpoint of the first level.
Rig - GTX1070 Laptop, 16GB RAM, Intel i7-6700.
Settings - Vulkan, 720p, fixed 30fps, Write Color Buffers, Automatically Load Required Libraries.
Any suggestions? Thx in advance.
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