Flower [NPUA80083]
Started by notq




7 posts in this topic
mishcat
Member


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25 posts 4 threads Joined: Aug 2017
04-16-2017, 07:00 PM -
#3
Goes further ingame (with graphical errors) on recent master build (5146-b8c1ab24)[fa7c6147_win64]. Using "Load automatic and manual selection" with "libfs.sprx" on OpenGL.
Vulkan and D3D12 black screen, same as before.
Textures in main menu load completely after about a minute.
Same with ingame objects.

LLVM crashes with
Code:
F {PPU[0x1000000] Thread (main_thread) [0x0064fbc0]} class std::out_of_range thrown: invalid unordered_map<K, T> key


Messages In This Thread
RE: Flower [NPUA80083] - by notq - 12-04-2014, 05:58 PM
RE: Flower [NPUA80083] - by mishcat - 09-17-2017, 05:55 PM
RE: Flower [NPUA80083] - by mishcat - 01-04-2018, 05:06 PM
RE: Flower [NPUA80083] - by ajstrobus - 04-09-2018, 09:10 PM
RE: Flower [NPUA80083] - by ssshadow - 10-30-2016, 02:16 PM
RE: Flower [NPUA80083] - by mishcat - 04-16-2017, 07:00 PM
RE: Flower [NPUA80083] - by morcy - 04-30-2017, 06:36 PM
RE: Flower [NPUA80083] - by Dizzee112 - 06-25-2017, 09:46 PM

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