Flower [NPUA80083] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Ingame (https://forums.rpcs3.net/forumdisplay.php?fid=6) +--- Thread: Flower [NPUA80083] (/showthread.php?tid=175702) |
RE: Flower [NPUA80083] - notq - 12-04-2014 Wonder why it's not on the list. Or it being possible just recently... RE: Flower [NPUA80083] - ssshadow - 10-30-2016 Goes in-game and looks good but crashes after 10 seconds of gameplay ¯\_(?)_/¯ You have to manually decrypt the 14 .sprx files in \rpcs3\dev_hdd0\game\NPUA80083\USRDIR\Data\Prx and then rename them from .prx to .sprx again. You can do this on your CFW PS3 or google for the program "self resigner". In either case you need your .rap file. Settings: OpenGL 1280x720 PPU Decoder: Interpreter (fast) SPU Decoder: Recompiler (ASMJIT) XAudio LLE: All of these are not needed. The game crashes around some Vdec stuff, it is possible that this (like Catherine) starts working with the right combination of modules. Code: libac3dec.prx Log: Video: It's twice as fast when not recording, my CPU is a potato. RE: Flower [NPUA80083] - mishcat - 04-16-2017 Goes further ingame (with graphical errors) on recent master build (5146-b8c1ab24)[fa7c6147_win64]. Using "Load automatic and manual selection" with "libfs.sprx" on OpenGL. Vulkan and D3D12 black screen, same as before. Textures in main menu load completely after about a minute. Same with ingame objects. LLVM crashes with Code: F {PPU[0x1000000] Thread (main_thread) [0x0064fbc0]} class std::out_of_range thrown: invalid unordered_map<K, T> key RE: Flower [NPUA80083] - morcy - 04-30-2017 RPCS3 v0.0.2-3-8055d83 Alpha the game is working but not playable not yet OpenGL 1280x720 PPU Decoder: Interpreter (fast) SPU Decoder: Recompiler (ASMJIT) xaudio2 audio not working ps3 fw 4.80 RE: Flower [NPUA80083] - Dizzee112 - 06-25-2017 Works with recompiler on the latest build but I can't get past title screen because of motion sensor or something RE: Flower [NPUA80083] - mishcat - 09-17-2017 Regression, black screen after main menu, frozen FPS counter. RPCS3 v0.0.3-3-cad91e1 Alpha Main menu considerably slower (~20FPS) with "Enable SPU loop detection", without it ~30FPS. EDIT: Doesn't work since master build 5529. Last working master build is 5527. Added appropriate logs. EDIT2: This pull seems to be a culprit: Fix Miku #3123 RE: Flower [NPUA80083] - mishcat - 01-04-2018 Goes ingame on recent Linux build 2018-01-02-83b541e-9348. RE: Flower [NPUA80083] - ajstrobus - 04-09-2018 (01-04-2018, 05:06 PM)mishcat Wrote: Goes ingame on recent Linux build 2018-01-02-83b541e-9348. RPCS3 v0.0.5-6645-c77b31042 Alpha ------------------------------------------------ almost playable, working sound & no errors just low fps ~15fps (played 20min) -vulkan -PPU llvm -SPU asmjit |