Super Stardust HD [NPEA00014]
Started by Dante38490




12 posts in this topic
Deminating
RPCS3 Tester


1
389 posts 106 threads Joined: Mar 2018
06-08-2018, 12:59 PM -
#7
RPCS3 v0.0.5-6905-dde4a9c6e Alpha | HEAD

Intel® Core™ i7-8700K CPU @ 3.70GHz | 12 Threads | 15.93 GiB RAM | AVX+ | TSX


Ingame. While this is perfectly playable on version 4 now, I only have version 6 to test. 6 has one issue-- one of your shot types, Rock Crusher, does not render the projectile. Happens regardless of settings and only on versions 5 or 6.
It really doesn't do much to keep it from playable, but it's still one of your 3 shot types so I'll have to keep it ingame for now.

Also this game needs auto fps cap or it'll run extremely fast.


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Messages In This Thread
RE: Super Stardust HD [NPEA00014] - by Dante38490 - 01-10-2016, 08:03 PM
RE: Super Stardust HD [NPEA00014] - by Asinine - 12-31-2017, 02:39 PM
RE: Super Stardust HD [NPEA00014] - by Asinine - 02-03-2018, 05:40 AM
RE: Super Stardust HD [NPEA00014] - by Aeonwolf - 05-11-2018, 05:37 PM
RE: Super Stardust HD [NPEA00014] - by Deminating - 06-08-2018, 12:59 PM
RE: Super Stardust HD [NPEA00014] - by Drefsab - 09-22-2018, 08:01 PM
RE: Super Stardust HD [NPEA00014] - by whiplash - 07-21-2019, 02:12 AM
RE: Super Stardust HD [NPEA00014] - by Drefsab - 11-25-2019, 11:21 AM
RE: Super Stardust HD [NPEA00014] - by whiplash - 01-03-2020, 05:26 AM
RE: Super Stardust HD [NPEA00014] - by Drefsab - 01-22-2020, 01:56 PM
RE: Super Stardust HD [NPEA00014] - by Dante38490 - 02-06-2016, 09:29 PM

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