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Full Version: Super Stardust HD [NPEA00014]
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Dante38490

LLE Cellsre

Shows one more broken screen for me in US version [NPUA80068] on recent master build. Requires .edat files decrypted and libSre LLE'd. Keeps spamming
Code:
E {PPU Thread[0x1] (main_thread)[0x004b237c]} cellGcmSys: cellGcmSetUserCommand

Dante38490

Update, for me have acces menu




Log after select news game

RPCS3 v0.0.4-6288-1ea5e740 Alpha
Still intro.

Freezes with the following error after starting a level (happens with both arcade and planet mode):
F {PPU[0x1000000] Thread (main_thread) [0x0049efcc]} MEM: Access violation writing location 0x40
Interpreters did not help.
RPCS3 v0.0.5-6692-98b715d8c Alpha

Same issue as above, I'll edit the version identifier whenever I retest.
rpcs3-v0.0.5-6718-737db900 Alpha
Now goes in game!
I was able to play for several minutes until game over Smile
RPCS3 v0.0.5-6905-dde4a9c6e Alpha | HEAD

Intel® Core™ i7-8700K CPU @ 3.70GHz | 12 Threads | 15.93 GiB RAM | AVX+ | TSX


Ingame. While this is perfectly playable on version 4 now, I only have version 6 to test. 6 has one issue-- one of your shot types, Rock Crusher, does not render the projectile. Happens regardless of settings and only on versions 5 or 6.
It really doesn't do much to keep it from playable, but it's still one of your 3 shot types so I'll have to keep it ingame for now.

Also this game needs auto fps cap or it'll run extremely fast.
Just tried this on v0.0.5-7376 having exactly the same issue, rock crusher weapon doesn't render everything else does. Oddly the demo renders fine but full game doesn't.
rpcs3-v0.0.6-8135-4037225e_win64

Playable.
(05-17-2019, 03:07 PM)digitaldude Wrote: [ -> ]rpcs3-v0.0.6-8135-4037225e_win64

Playable.

Just confirming the rock crusher weapon is still know to be broken? Just tested on RPCS3 0.0.6-8400-9a7c2784 win64 with NPEA00014 06.00 non-demo version with Solo, Team and Impact DLCs installed and the rock crusher weapon shots still do not render.

Thanks.
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