11-18-2017, 12:20 PM -
RPCS3 v0.0.4-6077-9e0b881b Alpha
Config used:
PPU: Interpreter (LLVM)
SPU: Recompiler (ASMJIT)
SPU Thread 1
Enable SPU Loop Detection
Graphics
Vulkan
1280x720
Frame limit 59.94
Other/Debug Option
Disable Vertex Cache = true
Freezes right before (what appears to be) car selection screen but the game's still running as menu confirmation sound effect, etc still can be heard. The game then completely hangs during loading (after announcer saying "Get ready to race").
BCES00009.log.gz (Size: 137.86 KB / Downloads: 5)
Config used:
PPU: Interpreter (LLVM)
SPU: Recompiler (ASMJIT)
SPU Thread 1
Enable SPU Loop Detection
Graphics
Vulkan
1280x720
Frame limit 59.94
Other/Debug Option
Disable Vertex Cache = true
Freezes right before (what appears to be) car selection screen but the game's still running as menu confirmation sound effect, etc still can be heard. The game then completely hangs during loading (after announcer saying "Get ready to race").
BCES00009.log.gz (Size: 137.86 KB / Downloads: 5)
This post was last modified: 11-18-2017, 12:21 PM by gespenst.