![]() |
Ridge Racer 7 [BCES00009] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Ingame (https://forums.rpcs3.net/forumdisplay.php?fid=6) +--- Thread: Ridge Racer 7 [BCES00009] (/showthread.php?tid=173590) |
Ridge Racer 7 [BCES00009] - Dante38490 - 12-06-2015 I have menu in 30 fps and ingame 8 fps, Half Playable with little 3D texture in DX12, but actually very buggy render ![]() Other problem in render for size windows, OpenGL no problem, but DX12 render not in Full Windows. I think problem in the game with update 3.0 in a 3D, and dx12 not support 3d actually, (I think). For OpenGil in show also Ingame, but Black screen exept ATH Game. Screen intro and Menu Video for intro and ingame RE: Ridge Racer 7 [BCES00009] - Ru4slan - 12-06-2015 Wow.Its awesome. RE: Ridge Racer 7 [BCES00009] - notq - 12-06-2015 Code: E {PPU Thread[0x1] (main_thread)[0x003c5e24]} Exception: I got this Exeption but in RR 7 Demo [NPEA-90011]. Not even black screen. RE: Ridge Racer 7 [BCES00009] - Dante38490 - 12-06-2015 (12-06-2015, 06:08 PM)notq Wrote:I know, I have applicate big Hack for this game ^^ Hack list here RE: Ridge Racer 7 [BCES00009] - BlackDaemon - 12-08-2015 //Edit: ok, got it a bit further Those bunch of changes is quite puzzling. Let's examine, at least, first steps: 1. Bypass cellDiscGameGetBootDiscInfo in cellGame.cpp Code: s32 cellDiscGameGetBootDiscInfo() 3. Bypass cellMsgDialogOpen in cellMsgDialog.cpp (copy/paste of cellMsgDialogOpen2) 4. Bypass cellSaveDataAutoSave in cellSaveData.cpp (copy/paste of cellSaveDataAutoSave2) RE: Ridge Racer 7 [BCES00009] - Dante38490 - 12-08-2015 (12-08-2015, 09:20 PM)BlackDaemon Wrote: //Edit: ok, got it a bit furtherYes is it, thx for explain ^^ RE: Ridge Racer 7 [BCES00009] - BlackDaemon - 12-08-2015 Yet something still missing, and it seems stuck on cellDmux (video playback). I uncommented code, which mentioned in your "hack" commit in cellDmux.cpp, but still can't bypass black screen. RE: Ridge Racer 7 [BCES00009] - Dante38490 - 12-08-2015 (12-08-2015, 10:52 PM)BlackDaemon Wrote: Yet something still missing, and it seems stuck on cellDmux (video playback). I uncommented code, which mentioned in your "hack" commit in cellDmux.cpp, but still can't bypass black screen. normally, just use 3d sel with last update ![]() RE: Ridge Racer 7 [BCES00009] - BlackDaemon - 12-08-2015 Thanks, at least i got it working until menus/start race screen ![]() ![]() RE: Ridge Racer 7 [BCES00009] - BlackDaemon - 01-11-2016 Shows better graphics on recent master build. Still works very unstable and freezes ingame. Requires libSre LLE'd. |