MotorStorm: Pacific Rift [BCES00129]
Started by Dante38490




51 posts in this topic
KEVU
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13 posts 0 threads Joined: Aug 2019
09-09-2019, 05:07 PM -
#24
(09-09-2019, 09:12 AM)Jgr9 Wrote: What do I do if it hangs on black screen with -

OpenGL: F {RSX [0x0215f68]} RSX: class std::runtime_error thrown: Assertion failed: !cached.is_locked()
(in file C:\projects\rpcs3\rpcs3\Emu\RSX\GL\GLTextureCache.h:835)

Vulkan: F {RSX [0x0015f68]} RSX: class std::runtime_error thrown: Assertion failed: !region.is_locked()
(in file C:\projects\rpcs3\rpcs3\Emu\RSX\VK\VKTextureCache.h:1024)

I've tried the settings given earlier in this thread with the same results.

Get older build. Game regressed to a point where it doesnt even boot properly while as you can see above on my screenshoot it was Playable for me(im still using that older build to play it I almost completed whole game). When ive tried new builds recently game doesnt even boot anymore. I can upload build somwhere if you want to.


Messages In This Thread
RE: MOTORSTORM: PACIFIC RIFT [BCES00129] - by Dante38490 - 11-20-2015, 02:59 PM
RE: MOTORSTORM: PACIFIC RIFT [BCES00129] - by KEVU - 09-09-2019, 05:07 PM
RE: MOTORSTORM: PACIFIC RIFT [BCES00129] - by Dante38490 - 11-22-2015, 03:33 AM
RE: MOTORSTORM: PACIFIC RIFT [BCES00129] - by tambre - 11-22-2015, 06:51 AM
RE: MOTORSTORM: PACIFIC RIFT [BCES00129] - by Dante38490 - 08-07-2017, 08:53 PM
RE: MOTORSTORM: PACIFIC RIFT [BCES00129] - by legend80 - 08-08-2017, 04:35 AM

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