Groovin' Blocks [NPUA30014]
Started by Ekaseo




16 posts in this topic
Ekaseo
Unregistered


 
05-31-2014, 08:12 PM -
#1
This game runs with a black screen and 60fps. Im including a picture and log file
Ekaseo
Unregistered


 
11-07-2014, 02:23 PM -
#2
this game is fully playable, with graphical glitches, but it works around 10 fps.
here are some screens Smile :
Ru4slan
Unregistered


 
11-07-2014, 02:42 PM -
#3
Cool!
Darkriot
Member


0
498 posts 29 threads Joined: Aug 2017
11-07-2014, 03:12 PM -
#4
This is half-playable. But, what it's game can a be running...that's really good.

Quote:Playable: You can play the game from beginning to end. No glitches or very few of them.
Ekaseo
Unregistered


 
11-07-2014, 03:32 PM -
#5
well, i thought that it is playable, because i played about 30 minutes. but then again, there are many glitches. so i guess its half playable then
Ekaseo
Unregistered


 
11-07-2014, 04:43 PM -
#6
ok, now i tested this game some more, and it looks like its a game like Bejeweled. When i made those screenshots, i had color buffers enabled, but it works even without them, so when you go into main menu, you get 60fps, and you get 10fps ingame, maybe even more, i have a pretty shitty pc, so it will probably run better on a better rig.
BlackDaemon
Moderator
*****


2
844 posts 374 threads Joined: Aug 2017
11-10-2014, 04:11 PM -
#7
Recorded small video. Tongue

http://www.youtube.com/watch?v=vLxVFCI3gkA
Ekaseo
Unregistered


 
11-24-2014, 12:25 PM -
#8
with the recompiler i got up to 27fps in game.
tambre
Unregistered


 
12-27-2014, 08:58 AM -
#9
With latest improvements to fragment program, now main menu displays textures and buttons properly, including that you now can see blocks' colors in-game. The game is much more playable now. Not worthy of "Playable" category, yet, due to still existing horrible graphical glitches. Also logos during startup now display (they're glitchy).
tambre
Unregistered


 
07-28-2015, 07:01 PM -
#10
Now when you make a pair, explosions don't leave black traces behind anymore. Also there seems to be somekind of a timer now in-game. The "Next" block shown is no longer glitched out as much and some textures look a little crisper or have less black traces/z-fighting.


Forum Jump:


Users browsing this thread: 1 Guest(s)