Nier Replicant [BLJM60223]
Started by ssshadow




71 posts in this topic
quick.sliver1
Member


0
150 posts 5 threads Joined: Mar 2020
03-21-2020, 12:54 PM -
#71
Playable
Beaten the game from start to finished with random lighting density problems in some areas.  Otherwise, Gameplay is stable.


# Nier name: ニーア
# Gameplay FPS = (56~60)
# Cutscenes (56~60)
# RPCS3 v0.0.9-9959-eb2dcaf6 Alpha
# Default setting [Res. scale= 300% Fullscreen 4K]
# Whatcookie patch [60FPS]
# Intel i9-9900K @ 3.60GHz | 32GB RAM | 2070S 8GB Nvidia |NVMe storage (3500MB/2500MB Read/Write).




@ Lighting Density problems:
ONLY Enable Write Color Buffers (GPU) 
Force CPU Blit emulation (Debug) ==> cause FPS Drops by 10

@ Audio Stuttering/Out of Syn problems (Compiling Shader)
RPCS3 = HDD & Backup = HDD  ==> Slow for 1st run (Sometime Audio out of Syn/Stuttering)
RPCS3 = SSD/NVMe & Backup = SSD/NVMe  ==>  Very Fast (Audio Syn/ NO Stuttering)


Attached Files Thumbnail(s)
               

.rar   RPCS3.rar (Size: 2.25 MB / Downloads: 22)
quick.sliver1
Member


0
150 posts 5 threads Joined: Mar 2020
11-02-2023, 03:13 AM -
#72
- SYS: RPCS3 0.0.29-15711-e26d4e17 Alpha | master
- SYS: Intel® Core™ i9-9900K CPU @ 3.60GHz | 16 Threads | 31.92 GiB RAM | TSC: 3.600GHz | AVX+ | FMA3 | TSX-FA disabled by default
- RSX: Found vulkan-compatible GPU: 'NVIDIA GeForce RTX 2070 SUPER' running on driver 536.23.0.0
- SYS: Firmware version: 4.90

 
Playable
Updating post (74).  Gameplay FPS is Stable. Graphics/Cutscenes are well-rendered.  Sound/Effects are clearly working.

@ Lighting Density problems:
Enable Write Color Buffers (GPU) 
                                

Showcase Video 
Watch Here (Inc. Config + VB = 120Hz)


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