02-07-2020, 10:38 PM -
RPCS3 v0.0.8-9528-54da9ac7 Alpha | HEAD | FW 4.85 | Windows 10 1909
Intel Core i9-9900K | 16 Threads | 15.86 GiB RAM | AVX+ | TSX-FA
GPU: GeForce RTX 2080 (441.20)
Game should be INGAME. Lots of stuff going on here. First, the game is extremely unstable. Sometimes I can get through a few innings, sometimes I only a few batters (as shown in video). Softlocks just happen no matter what, even with driver wakeup delay enabled. Also please note, if you do not have a sixaxis controller, you will need to go into VIP settings and change the batting controls to either classic or swing stick in order to be able to bat. It uses sixaxis by default.
There's another issue where "cutscenes" or cinematic angles before and between gameplay, which can be seen at 1:29 and 2:09, are running at 60 FPS when they should be at 30, and therefore run at 2X speed. The actual gameplay is supposed to be 60 FPS, so I'm not sure if there is a way to fix this other than manually switching the VBLANK/clock scale when necessary, though that seems tedious and unecessary. Maybe someone smarter than me can figure it out.
There is also the issue of clothing not being rendered properly. Not sure how to describe it, but you can clearly see the issue in the video below. The issue appears on fans and player clothing. Also, WCB is needed in order to get player jersey names/numbers to render.
Finally, there is an issue with resolution scaling. Using anything above 100% will cause the game to look like it's on LSD. I'll attach a bunch of pictures below, but even with force CPU blit + WCB enabled, the game looks like this.
VIDEO AT 100% SCALING:
LOG AT 100% SCALING
LOG AT 150% SCALING
PICTURES AT 150% SCALING:
Intel Core i9-9900K | 16 Threads | 15.86 GiB RAM | AVX+ | TSX-FA
GPU: GeForce RTX 2080 (441.20)
Game should be INGAME. Lots of stuff going on here. First, the game is extremely unstable. Sometimes I can get through a few innings, sometimes I only a few batters (as shown in video). Softlocks just happen no matter what, even with driver wakeup delay enabled. Also please note, if you do not have a sixaxis controller, you will need to go into VIP settings and change the batting controls to either classic or swing stick in order to be able to bat. It uses sixaxis by default.
There's another issue where "cutscenes" or cinematic angles before and between gameplay, which can be seen at 1:29 and 2:09, are running at 60 FPS when they should be at 30, and therefore run at 2X speed. The actual gameplay is supposed to be 60 FPS, so I'm not sure if there is a way to fix this other than manually switching the VBLANK/clock scale when necessary, though that seems tedious and unecessary. Maybe someone smarter than me can figure it out.
There is also the issue of clothing not being rendered properly. Not sure how to describe it, but you can clearly see the issue in the video below. The issue appears on fans and player clothing. Also, WCB is needed in order to get player jersey names/numbers to render.
Finally, there is an issue with resolution scaling. Using anything above 100% will cause the game to look like it's on LSD. I'll attach a bunch of pictures below, but even with force CPU blit + WCB enabled, the game looks like this.
VIDEO AT 100% SCALING:
LOG AT 100% SCALING
LOG AT 150% SCALING
PICTURES AT 150% SCALING: