RPCS3 v0.0.6-7932-d7ad991b Alpha | HEAD
AMD Athlon X4 760K Quad Core Processor | 4 Threads | 11.96 GiB RAM | AVXx
Goes to main menu. Does not respond to input. Is not frozen. (PPU:LLVM SPU:ASMJIT, Without Native User Interface), Log 1
Goes past main menu, (Responds to input) freezes at first loading screen for ingame (PPU:Fast SPU:ASMJIT, With Native User Interface), Log 2
SPU: LLVM throws this just before going ingame (PPU:LLVM SPU: LLVM, With Native User Interface.), Log 3
F {SPU[0x2000004] Thread (CellSpursKernel3) [0x04838]} class std::runtime_error thrown: SPU Interrupts not implemented (mask=0x22)
(in file c:\projects\rpcs3\rpcs3\emu\cell\sputhread.cpp:1572)
F {SPU[0x2000001] Thread (CellSpursKernel0) [0x04838]} class std::runtime_error thrown: SPU Interrupts not implemented (mask=0x22)
(in file c:\projects\rpcs3\rpcs3\emu\cell\sputhread.cpp:1572)
F {SPU[0x2000003] Thread (CellSpursKernel2) [0x04838]} class std::runtime_error thrown: SPU Interrupts not implemented (mask=0x22)
(in file c:\projects\rpcs3\rpcs3\emu\cell\sputhread.cpp:1572)
F {SPU[0x2000005] Thread (CellSpursKernel4) [0x04838]} class std::runtime_error thrown: SPU Interrupts not implemented (mask=0x22)
(in file c:\projects\rpcs3\rpcs3\emu\cell\sputhread.cpp:1572)