Is it possible to pull out a 3d model through an emulator?
Started by Intel_Atom




4 posts in this topic
Intel_Atom
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5 posts 2 threads Joined: Sep 2019
12-07-2019, 12:09 PM -
#1
Hello! I had a problem: I need a 3D model from the game Bakugan Defenders of the Core. Is it possible to get her out of there?
https://imgur.com/a/dJ4yLKm
I tried to pull with Ninja Ripper it does not work.
Ani
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4,380 posts 105 threads Joined: Aug 2017
12-07-2019, 01:47 PM -
#2
Through run-time? No
You need to extract it from the game files
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Intel_Atom
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5 posts 2 threads Joined: Sep 2019
12-07-2019, 07:32 PM -
#3
(12-07-2019, 01:47 PM)Ani Wrote: Through run-time? No
You need to extract it from the game files
But then what if there are only .dat files? They also do not open.
https://imgur.com/a/WnJ4vdH
This post was last modified: 12-07-2019, 08:19 PM by Intel_Atom.
Ani
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12-07-2019, 08:54 PM -
#4
You need to find out how the package files for that engine work and figure out how you can unpack them
.dat is a generic package extension used by thousands of different applications in their own ways, therefore there is no standard specification for it
    Desktop: Ryzen 7 5800X,   Radeon RX 6800 XT, 2x8G DDR4 3600MHz, Manjaro Linux
     Laptop: Ryzen 9 5900HX,  Radeon RX 6700M,   2x8G DDR4 3200MHz, Manjaro Linux
Old Desktop: AMD FX-8350,     Radeon R9 280X,    2x4G DDR3 1600MHz, Manjaro Linux
Intel_Atom
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5 posts 2 threads Joined: Sep 2019
12-07-2019, 10:00 PM -
#5
(12-07-2019, 08:54 PM)Ani Wrote: You need to find out how the package files for that engine work and figure out how you can unpack them
.dat is a generic package extension used by thousands of different applications in their own ways, therefore there is no standard specification for it
Where then to find out? Is it written in the emulator log? Or on the internet?


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