Demon's Souls [BLES00932]
Started by ssshadow




329 posts in this topic
Ani
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05-29-2018, 07:37 PM -
(05-29-2018, 02:49 PM)mumu4o Wrote: Help. After 1-2 minutes the game hangs tight. Fixed computer: RPCS3 v0.0.5-6847-2bfafe4b0 Alpha | HEAD
Intel® Xeon® CPU E3-1240 V2 @ 3.40GHz | 8 Threads | 15.95 GiB RAM | AVX
CPU: LLVM Recompiler + ASMJIT Recompiler, SPU Threads (Auto), Firmware settings (Automatically), Additional Settings (Enable thread scheduler+ Enable SPU loop detection)
GPU: Vulkan, 1280x720, 16:9, Flamelimit (Off), Anisotropic Filter (Automatic), Additional Settings (Write Color buffers+Use GPU Texture Scaling)
config.yml > SPU delay penalty: 0

You need to attach an actual log file. Your attachment with copy paste from the emulator's output was removed.
    Desktop: Ryzen 7 5800X,   Radeon RX 6800 XT, 2x8G DDR4 3600MHz, Manjaro Linux
     Laptop: Ryzen 9 5900HX,  Radeon RX 6700M,   2x8G DDR4 3200MHz, Manjaro Linux
Old Desktop: AMD FX-8350,     Radeon R9 280X,    2x4G DDR3 1600MHz, Manjaro Linux
mumu4o
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2 posts 0 threads Joined: May 2018
05-30-2018, 02:18 PM -
(05-29-2018, 07:37 PM)Ani Wrote:
(05-29-2018, 02:49 PM)mumu4o Wrote: Help. After 1-2 minutes the game hangs tight. Fixed computer: RPCS3 v0.0.5-6847-2bfafe4b0 Alpha | HEAD
Intel® Xeon® CPU E3-1240 V2 @ 3.40GHz | 8 Threads | 15.95 GiB RAM | AVX
CPU: LLVM Recompiler + ASMJIT Recompiler, SPU Threads (Auto), Firmware settings (Automatically), Additional Settings (Enable thread scheduler+ Enable SPU loop detection)
GPU: Vulkan, 1280x720, 16:9, Flamelimit (Off), Anisotropic Filter (Automatic), Additional Settings (Write Color buffers+Use GPU Texture Scaling)
config.yml > SPU delay penalty: 0

You need to attach an actual log file. Your attachment with copy paste from the emulator's output was removed.

Please, I hope that's what you need and I'm not wrong.


Attached Files
.rar   RPCS3.rar (Size: 1.32 MB / Downloads: 10)
vishnudasandreika
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2 posts 0 threads Joined: May 2018
06-02-2018, 11:47 AM -
you can know .How to delete the original splash screen with the names of the developer logos?
kanelakis
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57 posts 6 threads Joined: Aug 2017
06-03-2018, 01:59 AM -
The game with the latest version still crashes with the same problems.
At the moment I play with the previous version that you have lynched.
I will do another test when the game is updated in compatibility.
Yessos
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3 posts 0 threads Joined: Jun 2018
06-23-2018, 04:43 PM -
It's not playable anymore at least since May 13: https://github.com/RPCS3/rpcs3/issues/4568
Game freezes on ragdoll animation and enemy roll. Status should be changed to Ingame.
Ani
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06-23-2018, 11:28 PM -
That's not how it works. Game is Playable, if it regressed then the regression will be fixed. If you want to play in the meantime, use older build. There are complete gameplays of this game in YouTube under RPCS3 proving it is indeed Playable.
    Desktop: Ryzen 7 5800X,   Radeon RX 6800 XT, 2x8G DDR4 3600MHz, Manjaro Linux
     Laptop: Ryzen 9 5900HX,  Radeon RX 6700M,   2x8G DDR4 3200MHz, Manjaro Linux
Old Desktop: AMD FX-8350,     Radeon R9 280X,    2x4G DDR3 1600MHz, Manjaro Linux
kanelakis
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57 posts 6 threads Joined: Aug 2017
06-23-2018, 11:40 PM -
(06-23-2018, 11:28 PM)Ani Wrote: That's not how it works. Game is Playable, if it regressed then the regression will be fixed. If you want to play in the meantime, use older build. There are complete gameplays of this game in YouTube under RPCS3 proving it is indeed Playable.

Do you know more or less when this problem is fixed, even for Ni No Kuni (BLES01555)?
Yessos
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3 posts 0 threads Joined: Jun 2018
06-24-2018, 03:48 AM -
(06-23-2018, 04:43 PM)Yessos Wrote: It's not playable anymore at least since May 13: https://github.com/RPCS3/rpcs3/issues/4568
Game freezes on ragdoll animation and enemy roll. Status should be changed to Ingame.

This is just misleading. You download whatever build is there right now on your website and it's not playable at all but you say it is. WineHQ for example has no problems with lowering rating on regressions. Are you gonna keep it as "Playable" because it was playable once on some older build indefinitely? How do you get that older build anyway? It's not on github. You would have to build it yourself. How is this rating helpful then anyway? It's not helpful for average person at all - it is misleading and confusing.
caradegian
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2 posts 0 threads Joined: Dec 2017
06-25-2018, 11:58 PM -
(06-24-2018, 03:48 AM)Yessos Wrote:
(06-23-2018, 04:43 PM)Yessos Wrote: It's not playable anymore at least since May 13: https://github.com/RPCS3/rpcs3/issues/4568
Game freezes on ragdoll animation and enemy roll. Status should be changed to Ingame.

This is just misleading. You download whatever build is there right now on your website and it's not playable at all but you say it is. WineHQ for example has no problems with lowering rating on regressions. Are you gonna keep it as "Playable" because it was playable once on some older build indefinitely? How do you get that older build anyway? It's not on github. You would have to build it yourself. How is this rating helpful then anyway? It's not helpful for average person at all - it is misleading and confusing.

sorry but you´re wrong, the emularto isnt in alpha yet, its been devolped. if the game is playable, means that you can play it with some build, no one has the obligation to teach you how to do it, if you ask you can know, but no with that way ↑. the build to play is 0.0.5 - 6718, that is the last one and and does not mean that it is the best, they are continuously changing code lines to find the best possible emulation. If you go to download and READ or just only scroll you will find "Build History" ther you can search al the build you want. When the emulator is finished you will be able to download it and play any game depending on your PC, regardless of whether they continue to release new versions and there you will be able to complain about something, although nobody is charging you. Regards
Yessos
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3 posts 0 threads Joined: Jun 2018
06-26-2018, 09:44 AM -
@caradegian oh, wow, you helped me a lot here, thanks. Not being able to play it even though it was marked as playable was very frustrating. It would be helpful if it would tell on what build it was tested playable maybe. I wasn't aware you can download any previous build from the download page, thanks a lot again.


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