Ninja Gaiden Sigma [NPUB30851]
Started by Asinine




11 posts in this topic
Asinine
Moderator
*****


4
2,060 posts 83 threads Joined: Aug 2017
12-27-2017, 02:23 PM -
#1
RPCS3 v0.0.4-6277-e768bdc8 Alpha
Ingame. Colors are incorrect, otherwise seems playable. GPU settings do not help, it just requires some graphics fixes from kd-11.


Attached Files Thumbnail(s)
   

.gz   RPCS3.log.gz (Size: 297.5 KB / Downloads: 93)
hyperspeed
Member


1
23 posts 1 threads Joined: Aug 2017
12-28-2017, 12:20 AM -
#2
how about the audio? is it fixed now on master build?

Edit: Just tested lastest master and audio is missing, the fix from Numan, which checks for constant key, is not merged yet.
This post was last modified: 12-28-2017, 12:47 AM by hyperspeed.
PC Specs:
I7 3770 OCed to 4.23GHz
GTX 1070
Win 10 Pro
12GB RAM DDR3
hyperspeed
Member


1
23 posts 1 threads Joined: Aug 2017
03-25-2018, 07:00 PM -
#3
This one should be Playable too just like the BLUS30036 ver.

More info here:
https://forums.rpcs3.net/thread-188476-p...#pid296361
PC Specs:
I7 3770 OCed to 4.23GHz
GTX 1070
Win 10 Pro
12GB RAM DDR3
digitaldude
RPCS3 Tester


4
3,031 posts 559 threads Joined: Aug 2017
03-25-2018, 09:07 PM -
#4
Cant move cause psn and disc must be tested separately sucks I know.
bidomo
Member


0
1 posts 0 threads Joined: Mar 2018
03-29-2018, 03:04 AM -
#5
Seems to be working for me without much trouble

ShyPhoenix
Member


0
10 posts 2 threads Joined: Feb 2018
04-03-2018, 01:35 PM -
#6
Tested on: RPCS3 v0.0.5-6633 (b0352d6) Alpha [2018-04-02]_win64

Played for 1hour, the game is perfectly playable, graphics renders perfectly and sounds too, just some little FPS drops in some areas.

With PC Specs: i7-7700HQ @2.8ghz, GTX 1050 GDDR5 4GB, RAM 8GB DDR4

With the configuration:
CPU
PPU LLVM Recompiler
SPU ASMJIT Recompiler
SPU Threads Auto (it's faster than 1 to me)
Liblv2 only, thread scheduler + loop detection

GPU
Vulkan
Res. 1280x720 Scale 4K
Threshold 16x16, GPU Texture Scaling

           

.gz   RPCS3.log.gz (Size: 242.54 KB / Downloads: 27)
Smile  ShyPhoenix Smile - RPCS3 Lover
Asinine
Moderator
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4
2,060 posts 83 threads Joined: Aug 2017
04-03-2018, 01:39 PM -
#7
Moving to playable, thanks for the report. Performance is much better with a faster CPU.
gs00000009
Member


0
2 posts 0 threads Joined: Mar 2018
04-05-2018, 04:20 AM -
#8
(04-03-2018, 01:35 PM)ShyPhoenix Wrote: Tested on: RPCS3 v0.0.5-6633 (b0352d6) Alpha [2018-04-02]_win64

Played for 1hour, the game is perfectly playable, graphics renders perfectly and sounds too, just some little FPS drops in some areas.

With PC Specs: i7-7700HQ @2.8ghz, GTX 1050 GDDR5 4GB, RAM 8GB DDR4

With the configuration:
CPU
PPU LLVM Recompiler
SPU ASMJIT Recompiler
SPU Threads Auto (it's faster than 1 to me)
Liblv2 only, thread scheduler + loop detection

GPU
Vulkan
Res. 1280x720 Scale 4K
Threshold 16x16, GPU Texture Scaling
it is very slow on my pc. why?
i7-6800k @3.4ghz; GTX 1070
the setting is the same.
ShyPhoenix
Member


0
10 posts 2 threads Joined: Feb 2018
04-07-2018, 07:52 AM -
#9
Try to update RPCS3
Try SPU Threads 1
Smile  ShyPhoenix Smile - RPCS3 Lover
gs00000009
Member


0
2 posts 0 threads Joined: Mar 2018
04-08-2018, 05:44 PM -
#10
(04-07-2018, 07:52 AM)ShyPhoenix Wrote: Try to update RPCS3
Try SPU Threads 1

SPU Threads 1 works! thanks!

(04-08-2018, 05:44 PM)gs00000009 Wrote:
(04-07-2018, 07:52 AM)ShyPhoenix Wrote: Try to update RPCS3
Try SPU Threads 1

SPU Threads 1 works! thanks!

the 6648 (SPU: fix non-TSX path) update fix my problem, even spu threads set back to auto, does it mean my cpu (i7 6800k) does not work well with TSX ?
This post was last modified: 04-09-2018, 01:07 AM by gs00000009.


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