Update:
I could finish the entire game on the emulator version stated above. The lowest FPS I saw were 14 FPS during special attacks with 4 or more crew members, otherwise I could play with 24-50 FPS in other areas.
The game crashed two times. The first time it was in-game while trying to open a crate in Chaper 3 Episode 3, the last few lines of the RPCS3 log below:
Code:
·W 5:07:28.324990 {PPU[0x100003e] Thread (CStageThread) [0x0096aa00]} sys_semaphore: sys_semaphore_destroy(sem_id=0x9601b400)
·W 5:07:28.325178 {PPU[0x1000040] Thread (CStageThread) [0x0096a9ac]} sys_semaphore: sys_semaphore_create(sem_id=*0xd01d7c10, attr=*0xd01d7c18, initial_val=0, max_val=1)
·W 5:07:28.326384 {PPU[0x1000040] Thread (CStageThread) [0x0096aa00]} sys_semaphore: sys_semaphore_destroy(sem_id=0x9601b400)
·F 5:07:28.528301 {MFC Thread} MEM: Access violation writing location 0x2b900000
I tried to reproduce the circumstances that led to the crash, but it didn't happen and this time I could complete the level.
The second crash happened right before the intro cut scene to Chapter 4 Episode 4 "The War's Conclusion" was about to fade to the in-game Battle Preparations screen, I attached the log to the post. The cut scene could be completely watched before the crash, to continue I just had to skip the cut scene. If both crashes are related to the game or the emulator I don't know.
I'd say it's
playable if that is enough.
Some screenshots of my play through:
intel i7 7700K @ 4.2 GHz | GeForce GTX970 | 16GB DDR4 | Win10 x64 Pro | PS3: 120GB SSD CECHL04 4.84.2 REBUG REX