11-20-2015, 02:59 PM -
Show first Logo loading with one Hack.
in CellSpurs.cpp in line 2954
Change "1" in "0".
After extract ms2.psarc on folder USRDIR and rename or delete ms2.psarc, same like me rename ms2_.psarc
Only works in OpenGL
Not works on DX12, actually crash, @vlj help for that ? :3
Crash Caused By "unreachable( "Unimplemented Texture format"" in D3D12Formats.cpp in line 194
hmm like Jet Set Radio ^^
After log show
Another Hack for this Game in CellFont.cpp in line 588 and 638
Add "return-1; //" before "throw EXCEPTION(""" for both.
Log
in CellSpurs.cpp in line 2954
Change "1" in "0".
After extract ms2.psarc on folder USRDIR and rename or delete ms2.psarc, same like me rename ms2_.psarc
Only works in OpenGL
Not works on DX12, actually crash, @vlj help for that ? :3
Crash Caused By "unreachable( "Unimplemented Texture format"" in D3D12Formats.cpp in line 194
hmm like Jet Set Radio ^^
After log show
Quote:E {PPU[0x8d] Thread (206315a0)[0x0022d858]} Exception: Access violation reading location 0x10Just Press resume
(in file ..\Utilities\Thread.cpp:1122, in function _se_translator)
Another Hack for this Game in CellFont.cpp in line 588 and 638
Add "return-1; //" before "throw EXCEPTION(""" for both.
Log