How is that not a valid build name? It's from the emulator....0.0.3-6652 should be enough to move a game on the forum I would think.
If you're going to be so strict on the name, why don't you post something about how to acquire the one you guys require and link to that in these replies instead of vague statements and punishing me for not getting it right be demoting it? I'm trying to help here and thought I supplied 3/3 things you wanted.
The compatibility is constantly changing so I think you guys should consider loosening up slightly on these status changes. Like why is a log required as an example? Is anyone looking at those and confirming something there? Shouldn't the screenshot be proof enough?
This post was last modified: 11-02-2017, 03:57 AM by legend80.
(11-02-2017, 03:50 AM)legend80 Wrote: How is that not a valid build name? It's from the emulator....0.0.3-6652 should be enough to move a game on the forum I would think.
If you're going to be so strict on the name, why don't you post something about how to acquire the one you guys require and link to that in these replies instead of vague statements and punishing me for not getting it right be demoting it? I'm trying to help here and thought I supplied 3/3 things you wanted.
You should look first before asking
Not only you didn't provide a proper build name (which contains the Commit ID, which is needed for the compatibility script to pick up what build you used), but you also used an invalid build (aka non master build). Although the build may not affect the game negatively, every report needs to be on a master build.
Please have a read at the guidelines.
Quote:The compatibility is constantly changing so I think you guys should consider loosening up slightly on these status changes. Like why is a log required as an example? Is anyone looking at those and confirming something there? Shouldn't the screenshot be proof enough?
So other people can see what settings you used
So we can verify if the game is a bad pirated copy and remove the submission
So we can look for desired outputs that help implementing/fixing certain parts of the code
Not every log is opened, at least not right when one posts it, but I have checked at least a thousand or two of them since enrolling in the forums.
Moved back to Loadable as a non-master build was used for the submission.
Broken in recent builds, maybe the new "AAA" build.
Last checked build: RPCS3 v0.0.4-6195-3fbc960c Alpha
Spams this at startup (black screen only now):
E {SPU[0x2000005] Thread (SPU Sound 1/1)} SPU: [0x3f0a8] Function call without $LR
E {SPU[0x2000005] Thread (SPU Sound 1/1)} SPU: [0x3f0ac] Function call without $LR
E {SPU[0x2000005] Thread (SPU Sound 1/1)} SPU: [0x3f104] Function call without $LR
E {SPU[0x2000005] Thread (SPU Sound 1/1)} SPU: [0x3f110] Function call without $LR