Bomberman ULTRA [NPEB00076]
Started by John GodGames




8 posts in this topic
John GodGames
Unregistered


 
12-17-2015, 02:46 PM -
#1
Ingame with flashing and scaling issues

Tested on:
https://github.com/RPCS3/rpcs3/commit/14...96143eb183 + commented https://github.com/RPCS3/rpcs3/blob/mast...r.cpp#L281 (bypass pausing due to errors in some games)

Settings:
PPU - Interpreter 2
SPU - Interpreter (fast)
DX12
1280x720
VSync
XAudio

LLE:
cellFiber_Library v1.1
cellGifDec_Library v1.1
cellJpgDec_Library v1.1
cellSpursJq_Library v1.1
cellSre_Library v1.1
jacky400
Unregistered


 
06-11-2016, 09:52 AM -
#2
This game is no longer working in 0.0.0.9
Nezarn
Unregistered


 
07-30-2016, 02:36 PM -
#3
Game works fine with a savegame. (for me without savegame, i wasn't able to access any menu, just scroll up and down)
TheEldest
Unregistered


 
07-24-2017, 06:30 AM -
#4
RPCS3 0.0.3-5388
PPU and SPU recompilers.

Game works at 60 fps stable with Vulkan, ~25 fps with OpenGL. No crashes nor slowdowns experienced. More than playable.

Attached Vulkan log.
ssshadow
Moderator
*****


4
2,494 posts 63 threads Joined: Aug 2017
07-24-2017, 07:16 PM -
#5
Moving to playable
josivan88
Member


1
17 posts 1 threads Joined: Sep 2017
10-10-2017, 12:54 PM -
#6
No longer works since 0.0.3-6353
Ventsislav Georgiev
Member


0
14 posts 0 threads Joined: Oct 2017
11-05-2017, 01:28 PM -
#7

.gz   RPCS3.log.gz (Size: 43.29 KB / Downloads: 9)
Nothing for me just black screen on RPCS3 v0.0.3-3-4600094 Alpha.
This post was last modified: 11-05-2017, 08:17 PM by Ventsislav Georgiev.
Ventsislav Georgiev
Member


0
14 posts 0 threads Joined: Oct 2017
11-07-2017, 07:54 PM -
#8
My bad it works fine. I just had to follow the configuration to set library loading to Manual and choose libsre.sprx .
josivan88
Member


1
17 posts 1 threads Joined: Sep 2017
11-25-2017, 09:35 PM -
#9
works again since 0.0.4-6125


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