Metal Gear Solid HD Collection [BLUS30847]
Started by fifazalata




45 posts in this topic
fifazalata
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60 posts 6 threads Joined: Aug 2017
07-18-2017, 12:31 PM -
#1
[Image: hyvpTkf.png]

The only game that works now is PW
but as it's not on master yet so I figured I will make the thread here instead of ingame.
also it's working with one build only from the many I've tried
which is build 0.0.2-5274 with PR #3022
Also: LLVM doesn't work
You have to use PPU fast for now otherwise it would give you a 60fps black screen
Tryed with Vulkan, Auto load libraries, PPU fast.
fifazalata
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60 posts 6 threads Joined: Aug 2017
07-19-2017, 09:55 PM -
#2
Now that the PR #3022 is merged to master
can this be moved to the ingame section as sssdadow suggested
Note: it still give a 60 fps black screen of nothing when using LLVM
so it works only with Interpreter Fast with 15-30 fps
and the only thing keeping it from mintaining its original 30 fps is the lack of llvm

Here is the log from last master
ssshadow
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2,494 posts 63 threads Joined: Aug 2017
07-19-2017, 09:58 PM -
#3
Moving to ingame
Blast Processing
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110 posts 21 threads Joined: Aug 2017
07-21-2017, 05:14 PM -
#4
This is how peace walker is looking like for me in-game


Blast Processing
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110 posts 21 threads Joined: Aug 2017
07-28-2017, 04:36 AM -
#5
Another video of the first mission.


Parallaxed
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07-28-2017, 02:09 PM -
#6
My audio with this is very stuttery. Recommendations?
Alexbeav
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07-30-2017, 07:44 PM -
#7
Heads up, I was able to boot into MGS2 and 3 HD today, 'navigate' the menus and reach ingame. No graphics*, so I used my knowledge and memory of the menus to enter the game, but sound is working fine for the most part (bar delays/some stuttering).

I am using 0.0.3-9-54f99, booting directly into the MGS2.self and MGS3.self files and these settings:

PPU Interpreter (Fast)
SPU ASMJIT

I've tried all 3 renderers and I'm using Xaudio2.

*The screen does change colors depending on what's happening, and I almost want to say it feels like it's zoomed in to an insane amount in a corner somewhere which is why we can't see anything.

I'm attaching the logs for both MGS2 and MGS3. Thanks.
fifazalata
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60 posts 6 threads Joined: Aug 2017
07-30-2017, 10:11 PM -
#8
Yeah. This is old news.
Hopefully, a dev will look into it.
But thanks for reporting nevertheless.
Ani
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4,390 posts 107 threads Joined: Aug 2017
08-01-2017, 02:17 PM -
#9
54f99 is not enough, need at least 7 characters for commit. Please don't delete them
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Alexbeav
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08-02-2017, 03:33 AM -
#10
(08-01-2017, 02:17 PM)Annie Wrote: 54f99 is not enough, need at least 7 characters for commit. Please don't delete them

Sorry Annie, you're right I didn't know.

I tried again with 0.0.3-8-b396826 Alpha and have the same issue. As I mentioned on Discord, I can't shake the feeling that the camera is zoomed in to a corner or something, as everything else appears to be working correctly (even though in-game I get 4-5 FPS with Vulkan).

I'm attaching the log from the new build, maybe it'll help.


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