MarioSonic2987
RPCS3 Tester
4
296 posts
105 threads
Joined: Aug 2017
Reaches ingame with graphical glitches. Freezes after a time. Tested in e3e3191.
Core
PPU: Interpreter (fast)
SPU: Interpreter (precise)
LLE Modules
Automatic
Graphics
- Vulkan
- 1280x720
- Auto (Frame limit)
- VSync
Audio
- XAudio2
Desktop: Intel Core i9-9900KF, Nvidia GeForce RTX 2080 (OpenGL, DirectX12 & Vulkan), Windows 11
Laptop: Intel Core i7-7700HQ, Nvidia GeForce GTX 1060 (OpenGL, DirectX12 & Vulkan), Windows 11
Zolika1351
Member
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4 posts
0 threads
Joined: Sep 2017
Tried it on latest build, and it seems to cause an infinite loop of U {PPU[0x1000000] Thread (main_thread) [0x00bd19c0]} sceNp TODO: sceNpManagerUnregisterCallback(), game blackscreens after the GTA IV logo, and RPCS3.log is 100MB so can't upload it. These messages still keep on happening even after I stop the emulation. Tried all PPU and SPU settings but all of them resulted in this same error.
This post was last modified: 09-05-2017, 07:31 PM by Zolika1351.
Obviously you're not going to upload an uncompressed text file, that doesn't make any sense. Read the Global Forum Rules for attachment information.
Desktop: Ryzen 7 5800X, Radeon RX 6800 XT, 2x8G DDR4 3600MHz, Manjaro Linux
Laptop: Ryzen 9 5900HX, Radeon RX 6700M, 2x8G DDR4 3200MHz, Manjaro Linux
Old Desktop: AMD FX-8350, Radeon R9 280X, 2x4G DDR3 1600MHz, Manjaro Linux
Zolika1351
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4 posts
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Joined: Sep 2017
Even when compressing into a 7z file, the log is 3MB, over the 2MB attachment limit.
I've uploaded the compressed log to Mediafire: https://www.mediafire.com/file/fd4ytkyg834c2cv/RPCS3.7z
This post was last modified: 09-05-2017, 04:49 PM by Zolika1351.
Kravicka
Member
0
162 posts
26 threads
Joined: Aug 2017
RPCS3 v0.0.5-6631-da9baac84 Alpha
Ingame
U need Precise SPU, otherwise u end up under the map.
RPCS3.log.gz (Size: 90.46 KB / Downloads: 41)
Zolika1351
Member
0
4 posts
0 threads
Joined: Sep 2017
Worked perfectly in build 7311, now lighting is broken, water is invisible and the sky is black (tested on build 7390)
Tested with
AMD Radeon R9 380 2GB
Intel i7-8700
LLVM Recompiler for both SPU and PPU, Strict Rendering Mode on, everything else on stock
vs
This post was last modified: 09-26-2018, 03:52 PM by Zolika1351.
MarioSonic2987
RPCS3 Tester
4
296 posts
105 threads
Joined: Aug 2017
You should set Write Color Buffers to ON to fix the reflections (water or cars for example).
Desktop: Intel Core i9-9900KF, Nvidia GeForce RTX 2080 (OpenGL, DirectX12 & Vulkan), Windows 11
Laptop: Intel Core i7-7700HQ, Nvidia GeForce GTX 1060 (OpenGL, DirectX12 & Vulkan), Windows 11
Zolika1351
Member
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4 posts
0 threads
Joined: Sep 2017
(09-26-2018, 04:36 PM)MarioSonic2987 Wrote: You should set Write Color Buffers to ON to fix the reflections (water or cars for example).
Reflections are working now, lighting and headlights are still broken
This post was last modified: 09-26-2018, 04:48 PM by Zolika1351.
Sandi1987
Member
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182 posts
24 threads
Joined: Sep 2017
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