Initial D Extreme Stage [BLJM60055]
Started by Yagami Light9




41 posts in this topic
Exmach
Unregistered


 
05-30-2016, 09:26 AM -
#11
Virtual morror on all screen, cant see car and always drive backwards, hud dissapearing.(DX12)
Yagami Light9
Unregistered


 
05-30-2016, 01:01 PM -
#12
@Exmach
Can you give me your save data for this game ?
Exmach
Unregistered


 
05-30-2016, 04:30 PM -
#13
(05-30-2016, 01:01 PM)Yagami Light9 Wrote: @Exmach
Can you give me your save data for this game ?

of course
Yagami Light9
Unregistered


 
05-30-2016, 04:53 PM -
#14
@Exmach Thanks Smile

Build :fde2b2da
DX12
[Image: t2700176_1.jpg]
[Image: t2700177_2.jpg]

OGL
[Image: t2700185_1.png]
kd-11
RPCS3 Developer


0
76 posts 1 threads Joined: Aug 2017
06-01-2016, 08:27 PM -
#15
(05-30-2016, 04:53 PM)Yagami Light9 Wrote: @Exmach Thanks Smile

Build :fde2b2da
DX12
[Image: t2700176_1.jpg]
[Image: t2700177_2.jpg]

OGL
[Image: t2700185_1.png]

I have some fixes for some of the opengl bugs. I'll push them soon.
digitaldude
RPCS3 Tester


4
3,031 posts 559 threads Joined: Aug 2017
03-09-2017, 07:08 PM -
#16
It is playable now, can/save load, graphics work, sound.
ssshadow
Moderator
*****


4
2,494 posts 63 threads Joined: Aug 2017
03-10-2017, 04:58 PM -
#17
Moving to playable
Ani
Administrator
*******


16
4,390 posts 107 threads Joined: Aug 2017
03-11-2017, 12:29 PM -
#18
(03-09-2017, 07:08 PM)digitaldude Wrote: It is playable now, can/save load, graphics work, sound.

What FPS can you run it on on latest master? 7FPS isn't much playable for a racing game
    Desktop: Ryzen 7 5800X,   Radeon RX 6800 XT, 2x8G DDR4 3600MHz, Manjaro Linux
     Laptop: Ryzen 9 5900HX,  Radeon RX 6700M,   2x8G DDR4 3200MHz, Manjaro Linux
Old Desktop: AMD FX-8350,     Radeon R9 280X,    2x4G DDR3 1600MHz, Manjaro Linux
digitaldude
RPCS3 Tester


4
3,031 posts 559 threads Joined: Aug 2017
03-11-2017, 01:13 PM -
#19
Around 9-11 fps, good enough?
zeroyon04
Unregistered


 
03-24-2017, 02:47 PM -
#20
Yeah, I think it would be a bit premature to put this in the "playable" pile.

I tried with rpcs3-v0.0.2-2017-03-22-3bfe17a1_win64

PPU Decoder:
Interpreter (fast)

SPU Decoder:
Interpreter (fast)

Graphics:
OpenGL
1280x720

Audio:
XAudio2 (OpenAL is very garbled)

Libraries Used:
Nothing checked, "Load Required Libraries" Checked

Game plays much slower on Vulkan, and crashes for me with DX12.
The game plays slow, there are many graphical glitches, and the physics are sometimes a bit wonky if you contact a wall or barrier.

I'm using a [email protected] / GTX1080 / Win10 / 32GB DDR4

See video, and logfile taken from when video was recorded:


Other gameplay videos on youtube of Initial D on RPCS3 seem to be similar to mine.


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