Umineko no Naku Koro ni: Majo to Suiri no Rondo [BLJM60292]
Started by BlackDaemon




6 posts in this topic
BlackDaemon
Moderator
*****


2
844 posts 374 threads Joined: Aug 2017
02-03-2017, 03:58 AM -
#1
Goes ingame on recent master build v0.0.1-9916f0e5 (PR #2326).

LLE used
Code:
- libadec.prx
- libat3dec.prx
- libatrac3plus.prx
- libatxdec.prx
- libl10n.prx
- libpamf.prx
- libresc.prx
- librtc.prx
- libspurs_jq.prx
- libsre.prx
- libfs.prx
blabla1991
Unregistered


 
02-28-2017, 04:19 PM -
#2
Doesn't go ingame for me with rpcs3-v0.0.1-2017-02-26-01ef9ecc_win64
(it does with the old build mentioned above)

It doesn't show logos or go to title screen either, just gives a black screen, no sound, log continuously gives these errors:

Code:
E {PPU[0x1000002] Thread (DVDReader) [0x0004d724]} 'sys_rwlock_wlock' failed with 0x80010008 : CELL_EDEADLK
E {PPU[0x1000001] Thread (HDDReader) [0x0004df70]} 'sys_rwlock_wlock' failed with 0x80010008 : CELL_EDEADLK


The same with the sequel Chiru, black screen and no sound with v0.0.1-3-01ef9ec, with errors:

Code:
E {PPU[0x1000002] Thread (DVDReader) [0x0004f618]} 'sys_rwlock_wlock' failed with 0x80010008 : CELL_EDEADLK
E {PPU[0x1000001] Thread (HDDReader) [0x0004fe8c]} 'sys_rwlock_wlock' failed with 0x80010008 : CELL_EDEADLK

(With the old build Chiru shows logos and goes to title screen but crashes as you try to go ingame just when the first line of dialogue appears)


Attached logs for both games (RPCS3 v0.0.1-3-01ef9ec)
mexas
Unregistered


 
03-04-2017, 07:18 PM -
#3
where can ? find build v0.0.1-9916f0e5 ?
blabla1991
Unregistered


 
03-07-2017, 10:51 AM -
#4
(03-04-2017, 07:18 PM)mexas Wrote: where can ? find build v0.0.1-9916f0e5 ?

When you go to the download page click on the history tab, there you can find older releases. However you have to scroll down and click a lot the older the release, there's probably a better way to search through old releases. In the build's page you then go to the artifacts tab to get the file.
Here is the link for that particular release (PR #2326)
digitaldude
RPCS3 Tester


4
3,031 posts 559 threads Joined: Aug 2017
12-24-2017, 08:21 PM -
#5
rpcs3-v0.0.4-2017-12-22-8b31a944_win64

Playable.


Attached Files Thumbnail(s)
   

.rar   RPCS3Umineko.rar (Size: 331.15 KB / Downloads: 24)
rpcs3asdf
Banned


13 posts 4 threads Joined: Jan 2018
03-20-2018, 08:36 AM -
#6
Just like Higurashi (Sui), with Disable Vertex Cache and Strict Rendering Mode on it works fine except for the black screen flickering between sprites changes
yukimurakishou
Member


0
1 posts 0 threads Joined: Jul 2019
08-11-2019, 03:31 PM -
#7
(03-20-2018, 08:36 AM)rpcs3asdf Wrote: Just like Higurashi (Sui), with Disable Vertex Cache and Strict Rendering Mode on it works fine except for the black screen flickering between sprites changes
I don't have any problems with framelimit - auto,disable vertex cache and opengl renderer. 0.0.6-8416-b56b425b


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