Hatsune Miku: Project DIVA F [BLUS31319]
Started by ssshadow




95 posts in this topic
Nezarn
Unregistered


 
07-31-2016, 07:26 PM -
#61
(07-31-2016, 06:40 PM)Lemiru Wrote: Hi. In few songs some parts of it looks strange like this:

Screenshot is from Urbandonment. Any ideas how to fix this?

You can't fix it, you either wait for devs to fix regressions, or just use an older build that worked.
ryustylish
Unregistered


 
08-03-2016, 08:59 AM -
#62
Good news,
-The game saves and loads data properly now !
-Nvidia scaling issues (vulkan) along with some graphical issues are fixed.
-Performance improvements

Bad news,
-Emulator's audio can disappear randomly now (XAudio)
-OpenAL outputs no sound.

The game still crashes after a while and vulkan still has texture glitches in some costumes; dx12 shows no progress from what I've seen.

(tested build rpcs3-ReleaseLLVM-208f4c3e)
Nezarn
Unregistered


 
08-05-2016, 11:46 AM -
#63
Audio issue comes from this

https://github.com/RPCS3/rpcs3/pull/1995
ryustylish
Unregistered


 
08-14-2016, 07:20 AM -
#64
So the audio was already fixed and at least with vulkan you can play all the time you want without crashes.

Today I finished all the songs so the game is finally fully playable. The only issues that remain are related to video playback and texture glitching, no big deal.
Nezarn
Unregistered


 
08-14-2016, 11:09 AM -
#65
(08-14-2016, 07:20 AM)ryustylish Wrote: So the audio was already fixed and at least with vulkan you can play all the time you want without crashes.

Today I finished all the songs so the game is finally fully playable. The only issues that remain are related to video playback and texture glitching, no big deal.

Video playback is working with LLE modules. (libadec,libatxdec,libdmux,libdmuxpamf,libpamf)
ryustylish
Unregistered


 
08-15-2016, 08:15 PM -
#66
(08-14-2016, 11:09 AM)Nezarn Wrote:
(08-14-2016, 07:20 AM)ryustylish Wrote: So the audio was already fixed and at least with vulkan you can play all the time you want without crashes.

Today I finished all the songs so the game is finally fully playable. The only issues that remain are related to video playback and texture glitching, no big deal.

Video playback is working with LLE modules. (libadec,libatxdec,libdmux,libdmuxpamf,libpamf)

Yes, I know, but they freeze during the songs after a while.

The intro plays fine.
Lemiru
Member


0
13 posts 0 threads Joined: Aug 2017
09-06-2016, 07:26 PM -
#67
Most of Vulkan graphic glitches (excluding HUD) doesn't appear in the newest build.
ElementalCyclone
Unregistered


 
10-08-2016, 05:50 AM -
#68
I wonder, what kind of settings / configuration (loaded lib, PPU, SPU, fs setting, etc) you guys use ?

My PD F is barely loaded, it does shown its splash screen, the welcome voice but then, BOOM, an exception is thrown

Code:
Fatal error

Unhandled Win32 exception 0xC0000005.
Segfault reading location 00000000b97f0000 at 000000001007b387.
Instruction address: 000000001007b387.
Function address: 000000001007b350 (base+0x7b350).
RPCS3 image base: 0000000000010000.

HOW TO REPORT ERRORS: Check the FAQ, README, other sources.
Please, don't send incorrect reports. Thanks for understanding.
Press (Ctrl+C) to copy this message.

Here is my log dump and here is for my RPCS3 config.yml
(Both link are pointing to pastebin)

I don't know what i miss, so any kind of help and clues will appreciated.

Thank you
ssshadow
Moderator
*****


4
2,494 posts 63 threads Joined: Aug 2017
10-08-2016, 02:21 PM -
#69
(10-08-2016, 05:50 AM)ElementalCyclone Wrote: I wonder, what kind of settings / configuration (loaded lib, PPU, SPU, fs setting, etc) you guys use ?

My PD F is barely loaded, it does shown its splash screen, the welcome voice but then, BOOM, an exception is thrown

Code:
Fatal error

Unhandled Win32 exception 0xC0000005.
Segfault reading location 00000000b97f0000 at 000000001007b387.
Instruction address: 000000001007b387.
Function address: 000000001007b350 (base+0x7b350).
RPCS3 image base: 0000000000010000.

HOW TO REPORT ERRORS: Check the FAQ, README, other sources.
Please, don't send incorrect reports. Thanks for understanding.
Press (Ctrl+C) to copy this message.

Here is my log dump and here is for my RPCS3 config.yml
(Both link are pointing to pastebin)

I don't know what i miss, so any kind of help and clues will appreciated.

Thank you

Use the PPU interpreter (fast one) and not the recompiler.
ElementalCyclone
Unregistered


 
10-08-2016, 11:03 PM -
#70
Quote:Use the PPU interpreter (fast one) and not the recompiler.

Well, surprisingly, it works, playable and i get 28+ fps, thanks ssshadow.

But even though i get 28+ fps, is it normal that the images and audio appear to be miss or skipped few frames and yet still appear slow at the same time ?


#A bit out of topic
So, ssshadow, why did you recommend me to use the Interpreter instead of Recompiler ? what is the difference between them ? is there any link or reference that i can read ?


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