Super Puzzle Fighter II Turbo HD Remix [NPUB30017]
Started by emunewzdecade




52 posts in this topic
notq
RPCS3 Tester


0
435 posts 58 threads Joined: Nov 2017
11-21-2015, 07:46 AM -
#41
(11-20-2015, 12:23 AM)emunewzdecade Wrote:
(11-17-2015, 07:06 PM)notq Wrote: v0.0.0.6-184-g5f6caf3 - DX12

Very good performance!

I guess with DX12 builds in almost every game menu's show about 60 fps. Or you're mean ingame performance ?
emunewzdecade
Unregistered


 
11-21-2015, 01:59 PM -
#42
(11-21-2015, 07:46 AM)notq Wrote:
(11-20-2015, 12:23 AM)emunewzdecade Wrote:
(11-17-2015, 07:06 PM)notq Wrote: v0.0.0.6-184-g5f6caf3 - DX12

Very good performance!

I guess with DX12 builds in almost every game menu's show about 60 fps. Or you're mean ingame performance ?

I refer to the performance of emulation using the DX12 mainly with reference to past tests.
vlj
Unregistered


 
11-30-2015, 06:40 PM -
#43
Doesn't start for me, not even intro or anything :/

nvm the US version works but not the EU one.

I have a fix for the blueish screen
jacky400
Unregistered


 
01-10-2016, 01:57 PM -
#44
i'm not able to boot it up using latest build .Does it require specific LLE modules ?

[raven02]
BlackDaemon
Moderator
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844 posts 374 threads Joined: Aug 2017
01-11-2016, 12:45 AM -
#45
Works fine on recent master build. According to log it requires /dev_flash/sys/external/flashATRAC.pic

http://www.youtube.com/watch?v=cAWGtUfUgg4
jacky400
Unregistered


 
01-11-2016, 12:57 PM -
#46
Thanks I remove the ini and it is okay now .I have played from start to end for this game ,so i think can be moved to playable section.

[raven02]
BlackDaemon
Moderator
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844 posts 374 threads Joined: Aug 2017
01-11-2016, 01:03 PM -
#47
Thanks for report, then will move to playable Wink
Staanis
Unregistered


 
01-13-2016, 11:12 AM -
#48
hi friends, can anyone tell me what the problem ?

E {PPU[0x1] Thread (main_thread)[0x003af8b8]} cellKey2char: cellKey2CharOpen
E {PPU[0x1] Thread (main_thread)[0x003aef18]} cellGcmSys: cellGcmSetTile: bad compression mode! (8)

thanx
ssshadow
Moderator
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2,494 posts 63 threads Joined: Aug 2017
01-13-2016, 12:00 PM -
#49
(01-13-2016, 11:12 AM)Staanis Wrote: hi friends, can anyone tell me what the problem ?

E {PPU[0x1] Thread (main_thread)[0x003af8b8]} cellKey2char: cellKey2CharOpen
E {PPU[0x1] Thread (main_thread)[0x003aef18]} cellGcmSys: cellGcmSetTile: bad compression mode! (8)

thanx

Attach the full log file.
tambre
Unregistered


 
01-13-2016, 12:54 PM -
#50
(01-13-2016, 12:00 PM)ssshadow Wrote:
(01-13-2016, 11:12 AM)Staanis Wrote: hi friends, can anyone tell me what the problem ?

E {PPU[0x1] Thread (main_thread)[0x003af8b8]} cellKey2char: cellKey2CharOpen
E {PPU[0x1] Thread (main_thread)[0x003aef18]} cellGcmSys: cellGcmSetTile: bad compression mode! (8)

thanx

Attach the full log file.

Also read the FAQ.
And how to report issues.


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