Jetpack Joyride [NPUB31097]
Started by Nickz




21 posts in this topic
jacky400
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06-19-2014, 06:22 PM -
#11
This game create FBO with size 1920x1080 .Set windows resolution to it will display all correctly.
Nickz
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06-19-2014, 06:33 PM -
#12
(06-19-2014, 06:22 PM)jacky400 Wrote: This game create FBO with size 1920x1080 .Set windows resolution to it will display all correctly.

I still get them partially even with 1920x1080. Seems it's just my problem...
jacky400
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06-19-2014, 07:04 PM -
#13
(06-19-2014, 06:33 PM)Nickz Wrote:
(06-19-2014, 06:22 PM)jacky400 Wrote: This game create FBO with size 1920x1080 .Set windows resolution to it will display all correctly.

I still get them partially even with 1920x1080. Seems it's just my problem...

humm that would be strange then. What graphic card you are using ? NV or ATI
Nickz
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06-19-2014, 07:13 PM -
#14
(06-19-2014, 07:04 PM)jacky400 Wrote:
(06-19-2014, 06:33 PM)Nickz Wrote:
(06-19-2014, 06:22 PM)jacky400 Wrote: This game create FBO with size 1920x1080 .Set windows resolution to it will display all correctly.

I still get them partially even with 1920x1080. Seems it's just my problem...

humm that would be strange then. What graphic card you are using ? NV or ATI

Well if it's only me having this problem it's probably because at the moment i'm on a laptop... btw it's Nvidia, not even so good.
jacky400
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06-20-2014, 11:58 AM -
#15
Try this when get merged https://github.com/DHrpcs3/rpcs3/pull/351

It is a new option '480p Downscale' which is downscaling 720p/1080p to 480p
Nickz
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06-20-2014, 03:08 PM -
#16
(06-20-2014, 11:58 AM)jacky400 Wrote: Try this when get merged https://github.com/DHrpcs3/rpcs3/pull/351

It is a new option '480p Downscale' which is downscaling 720p/1080p to 480p

Now with downscale enabled and resolution at 720x480 works like a charm. Thanks for the fix.
Farowa
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06-23-2014, 10:52 AM -
#17
Hi guys!
When I tried to run it, it just crashed...
So I guess I don't get how to decrypt those .edat files :/
Do I need a .rap file or is it something different ?
BlackDaemon
Moderator
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844 posts 374 threads Joined: Aug 2017
11-08-2015, 11:40 AM -
#18
With minor modification in sceNp.cpp goes ingame, and seems pretty playable Big Grin
Quote:make sceNpBasicGetEvent function return -1

http://www.youtube.com/watch?v=obJ9me_uKd0
claimore22
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02-16-2016, 11:49 PM -
#19
Get to the logo and then it stall there.
tambre
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02-17-2016, 05:50 AM -
#20
(02-16-2016, 11:49 PM)claimore22 Wrote: Get to the logo and then it stall there.

Attach the log and use the search function before creating new threads.


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