How to Train Your Dragon [BLES00798]
Started by Dante38490




22 posts in this topic
Dante38490
Unregistered


 
02-12-2014, 02:03 AM -
#1

Big Grin
3V01988
Unregistered


 
02-12-2014, 03:10 AM -
#2
(02-12-2014, 02:03 AM)Dante38490 Wrote: Big Grin
is it me, or is this going way faster than i could ever have hoped for? :p
Dante38490
Unregistered


 
03-06-2014, 02:09 AM -
#3
Update git 06/03 Creatte folder Trophy and install trophy working.


Dante38490
Unregistered


 
04-29-2015, 12:25 AM -
#4
The game finally show Ingame, there is almost no 3D texture But although we start the game and you can play, even if it is ultra slow and you see nothing.
But it is shame about is so much rsx error.

Video

ssshadow
Moderator
*****


4
2,494 posts 63 threads Joined: Aug 2017
04-29-2015, 04:50 PM -
#5
For reference: https://www.youtube.com/watch?v=_LK1fao-Vck

You can barely tell the difference Wink
Dante38490
Unregistered


 
04-30-2015, 02:48 PM -
#6
(04-29-2015, 04:50 PM)ssshadow Wrote: For reference: https://www.youtube.com/watch?v=_LK1fao-Vck

You can barely tell the difference Wink
Yep, thx ^^
Dante38490
Unregistered


 
08-19-2015, 11:06 PM -
#7
I Have this error now with last Build, error show after 30 sec on debut !
Quote:E {PPU[0x1] Thread (main_thread)[0x008a2ce4]} Exception:
(in file Emu\SysCalls\Modules\cellAvconfExt.cpp:59, in function cellVideoOutSetGamma)
tambre
Unregistered


 
08-20-2015, 05:25 AM -
#8
(08-19-2015, 11:06 PM)Dante38490 Wrote: I Have this error now with last Build, error show after 30 sec on debut !
Quote:E {PPU[0x1] Thread (main_thread)[0x008a2ce4]} Exception:
(in file Emu\SysCalls\Modules\cellAvconfExt.cpp:59, in function cellVideoOutSetGamma)

These given functions I have implemented on my branch. Try seeing, if it works better with this given commit or a newer one: 38c2bee350fa99e5343f3e15795fbf54dfd4b2e4 (or 3e6ad53d151c2f2149e7d623cee1de483b21fdb1)

Please do include always the full log, if possible.
tambre
Unregistered


 
08-21-2015, 10:59 AM -
#9
(08-21-2015, 10:52 AM)Dante38490 Wrote:
(08-20-2015, 05:25 AM)tambre Wrote: These given functions I have implemented on my branch. Try seeing, if it works better with this given commit or a newer one: 38c2bee350fa99e5343f3e15795fbf54dfd4b2e4 (or 3e6ad53d151c2f2149e7d623cee1de483b21fdb1)

Please do include always the full log, if possible.
I can not test with your branch, it is absolutely not updated with the master :/
The Log is too big

I don't think it would be of any problem, but I got home now and have rebased to Neko's branch, who rebased onto master earlier this week. If you aren't able to upload your log to sites like pastie.org or pastebin.com, I'd suggest you to compress it with .rar or .zip and then upload it to a file sharing site like mega.nz, mediafire.com, etc.
vlj
Unregistered


 
10-05-2015, 05:05 PM -
#10
It only display a black screen here, with either GL or DX12. I think it has been broken by some commit.
Should go back to "loadable" section.


Forum Jump:


Users browsing this thread: 2 Guest(s)