andre4688
Unregistered
There tst hj rpcs3 Git (12/28/2013) emulator only red bar moves
only red bar moves
Dante38490
Unregistered
Update game is full working
http://youtu.be/5DZyhq_1mXQ
derpf
Unregistered
Boy, if you ever wanted to play a game of solid dull-colored rectangles moving around a screen at 0.98 FPS, you will love this!
LittleGrejmer
Unregistered
100+ fps on ppu recompiler, and the game is perfectly playable with no issues.
derpf
Unregistered
(12-19-2014, 10:04 PM)ssshadow Wrote: 100+ fps on ppu recompiler, and the game is perfectly playable with no issues.
Except having no frame limiter, and the game using not using a real timestep, of course.
Actually, after a while (~1 minute) of playing it will crash with "Bad flip!"
flashmozzg
Unregistered
It seems like bottleneck was widened xD (memory stuff?)
(12-20-2014, 07:48 AM)derpf Wrote: (12-19-2014, 10:04 PM)ssshadow Wrote: 100+ fps on ppu recompiler, and the game is perfectly playable with no issues.
Except having no frame limiter, and the game using not using a real timestep, of course.
Actually, after a while (~1 minute) of playing it will crash with "Bad flip!"
The vsync option caps it at 60 fps though? Also yes, it does eventually crash with "Bad flip!"
derpf
Unregistered
(12-20-2014, 10:50 PM)ssshadow Wrote: The vsync option caps it at 60 fps though? Also yes, it does eventually crash with "Bad flip!"
Ah, didn't know it had that. Still, it's not considered "Playable" until it stops crashing when you try to play it.