emunewzdecade
Unregistered
**rpcs3 revision da2c5bb**
Observed some unknown upcodes when loaded RSXThread and also cellspurs the moment appears the raw images.
log file
niccoooodu61
Unregistered
on
NPUB30459 version of Altered Beast
we can have some textures too (have to click on resume many time )
is there an option to autoresume ?
log:
http://pastebin.com/TmfUk5i3
Darkriot
Member
0
498 posts
29 threads
Joined: Aug 2017
(06-19-2014, 02:46 PM)niccoooodu61 Wrote: on NPUB30459 version of Altered Beast
we can have some textures too (have to click on resume many time )
is there an option to autoresume ?
log:
http://pastebin.com/TmfUk5i3
hmm, as my thread...
http://www.emunewz.net/forum/showthread.php?tid=157860
jacky400
Unregistered
It is being stopped by the REP opcode
void main()
{
if(false) for(int i0 = 63; i0 < 192; i0 += 192) //REP
{
if(false) for(int i1 = 63; i1 < 192; i1 += 192) //REP
{
if(false) for(int i2 = 63; i2 < 192; i2 += 192) //REP
{
if(false) for(int i3 = 63; i3 < 192; i3 += 192) //REP
{
}
Goes ingame with LLE. Some other games from "Sega Vintage Collection" series might work too.
http://www.youtube.com/watch?v=O5zZO4oXo6A
digitaldude
RPCS3 Tester
4
3,031 posts
559 threads
Joined: Aug 2017
rpcs3-v0.0.3-2017-07-21-9b39314a_win64
Playable.