Super Pixel Jumper
Started by hassanrazza




6 posts in this topic
hassanrazza
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04-12-2014, 05:40 AM -
#1
SPJ loads but runs at 0.0 fps
derpf
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04-12-2014, 08:55 AM -
#2
It aborts (most likely) prematurely. Can you post the log?
hassanrazza
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04-12-2014, 09:03 AM -
#3
(04-12-2014, 08:55 AM)derpf Wrote: It aborts (most likely) prematurely. Can you post the log?

sorry for this, but how do i find the log?

(04-12-2014, 08:55 AM)derpf Wrote: It aborts (most likely) prematurely. Can you post the log?

I cant copy the log.
derpf
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04-12-2014, 09:38 AM -
#4
(04-12-2014, 09:03 AM)hassanrazza Wrote: I cant copy the log.

Open RPCS3.log in a text editor and paste it into http://pastebin.com, and link the URL.
nevermind1711
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07-29-2014, 09:55 AM -
#5
Tested with b98b324 revision, standard settings, ppu and spu interpreters, depth and color buffer disabled.

I get a black screen with low FPS and the RSX debugger shows a game texture:



Here is the log:

http://pastebin.com/Fj3E7bE6

Like "Goodbye World" the game loops on:

Quote:RSX: W {RSXThread} TODO: NV4097_SET_ZMIN_MAX_CONTROL: cullNearFarEnable=0, zclampEnable=1, cullIgnoreW=1
RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 309
Ekaseo
Unregistered


 
12-01-2014, 11:35 PM -
#6
This game can be played but because it only runs in 4 fps its half playable, I cant test the recompiler part with this.
ps0ne
Member


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304 posts 59 threads Joined: Oct 2017
12-17-2014, 08:35 PM -
#7
Probably playable, slow on my laptop as always Tongue


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