Super Pixel Jumper - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: Homebrew (https://forums.rpcs3.net/forumdisplay.php?fid=10) +--- Forum: Ingame (https://forums.rpcs3.net/forumdisplay.php?fid=12) +--- Thread: Super Pixel Jumper (/showthread.php?tid=160551) |
RE: Super Pixel Jumper - hassanrazza - 04-12-2014 SPJ loads but runs at 0.0 fps RE: Super Pixel Jumper - derpf - 04-12-2014 It aborts (most likely) prematurely. Can you post the log? RE: Super Pixel Jumper - hassanrazza - 04-12-2014 (04-12-2014, 08:55 AM)derpf Wrote: It aborts (most likely) prematurely. Can you post the log? sorry for this, but how do i find the log? (04-12-2014, 08:55 AM)derpf Wrote: It aborts (most likely) prematurely. Can you post the log? I cant copy the log. RE: Super Pixel Jumper - derpf - 04-12-2014 (04-12-2014, 09:03 AM)hassanrazza Wrote: I cant copy the log. Open RPCS3.log in a text editor and paste it into http://pastebin.com, and link the URL. RE: Super Pixel Jumper - nevermind1711 - 07-29-2014 Tested with b98b324 revision, standard settings, ppu and spu interpreters, depth and color buffer disabled. I get a black screen with low FPS and the RSX debugger shows a game texture: Here is the log: http://pastebin.com/Fj3E7bE6 Like "Goodbye World" the game loops on: Quote:RSX: W {RSXThread} TODO: NV4097_SET_ZMIN_MAX_CONTROL: cullNearFarEnable=0, zclampEnable=1, cullIgnoreW=1 RE: Super Pixel Jumper - Ekaseo - 12-01-2014 This game can be played but because it only runs in 4 fps its half playable, I cant test the recompiler part with this. RE: Super Pixel Jumper - ps0ne - 12-17-2014 Probably playable, slow on my laptop as always |