(03-23-2014, 12:48 PM)r00lz Wrote: Nice! Is this first commercial game that emu rendering 3D?
Pretty much yes. Portal 2 displayed a error message which was technically 3D, but that error would never appear on a real ps3, so it doesn't really count. Once the issue that triggered the error was fixed, it went away. So yes, this is the first commercial game with real 3D! It is also the third commercial game to go beyond intro.
Archanfel
Unregistered
That's all kinds of awesome
nmzik
Unregistered
ssshadow, how did you get this game to work?Mine is stuck at "Now Loading" and after 4-5 minutes i have an error "Unknown STOP code:0x0"
Thanks
(03-23-2014, 01:59 PM)nmzik Wrote: ssshadow, how did you get this game to work?Mine is stuck at "Now Loading" and after 4-5 minutes i have an error "Unknown STOP code:0x0"
Thanks
So sometimes it just randomly doesn't work, so you have to try again. But to ever get it to work you need to decrypt the file NisGraphics.spu.self. You can Google how to do that...
Nekotekina
RPCS3 Developer
0
137 posts
5 threads
Joined: Aug 2017
New screenshots...
I think it works better with my last commit.
I pressed space at the first scene.
Looks perfect in some of those screenshots, apart from some missing 2D. Might even be playable with those bugs fixed and the recompiler implemented :O
rafaPS360gamer
Unregistered
Next step: Playable!
Anyway never played a Disgaea game so... is the background suppose to be so pixelated?
(03-23-2014, 08:11 PM)rafaPS360gamer Wrote: Next step: Playable!
Anyway never played a Disgaea game so... is the background suppose to be so pixelated?
It looks smoother on a real PS3. Probably some kind of texture filtering isn't working here. That's not really that important though.
LittleGrejmer
Unregistered
gcm commands is now important
Ekaseo
Unregistered
(03-23-2014, 08:22 PM)LittleGrejmer Wrote: gcm commands is now important
nope, spurs are more important