02-03-2014, 09:52 PM -
(02-03-2014, 09:41 PM)hlide Wrote: I know but the fact is the closer the guest cpu frequency is to the host cpu frequency, the more difficult the emulator can reach a satisfying gameplay (unless IPC is reaching a far bigger number). The same happens for gpu, by the way. And yes, frequency is not alone. You'd better have adequate SIMD instructions for host cpu to emulate SIMD instructions of guest cpu. And so on. Those mobile Haswell/Broadwell cores are not running at the same frequency as the desktop ones because of the battery life, and Intel is not telling the exact truth about the real reduction in power consumption. In idling they must be excellent but in full charge it is still another story...
They do indeed probably run quite hot, and maybe even throttle during load, but my point was that I don't think it is completely unreasonable to expect some kind of adequate performance out of even Windows 8 (9, 10?) tablets in the future. And like you say, a bigger instruction set could be a cheap way to increase performance. Didn't the addition of AVX in Sandy Bridge result in a quite big performance increase for many titles in pcsx2?
In any case, no, I don't expect Final Fantasy XIII or GTA V on my Phone. But I do think it could be possible to run simple 2D titles or games that only have very basic 3D (such as Disagea 3, a game that is almost at the intro stage now i seems) on very powerful tablets with real processors in the far away future, if and only if we reach the point where a real desktop could play advanced titles at 30/60 fps though not before that certainly.
Hey, at least something like the Razer Edge would not be completely unreasonable