02-02-2024, 11:32 AM -
FSR 1 is a purely spatial technique, so you can apply it to a video output, it's technically possible if you capture your PS3's video output and apply the FSR 1.0.2 pass.
A quick way of doing this that I can think of right now is to play your capture card's output in real time though mpv while using a config that has FSR upscaling such as https://gist.github.com/agyild/82219c545...65ce0b0ce5.
A quick way of doing this that I can think of right now is to play your capture card's output in real time though mpv while using a config that has FSR upscaling such as https://gist.github.com/agyild/82219c545...65ce0b0ce5.
Desktop: Ryzen 7 5800X, Radeon RX 6800 XT, 2x8G DDR4 3600MHz, Manjaro Linux
Laptop: Ryzen 9 5900HX, Radeon RX 6700M, 2x8G DDR4 3200MHz, Manjaro Linux
Old Desktop: AMD FX-8350, Radeon R9 280X, 2x4G DDR3 1600MHz, Manjaro Linux
Laptop: Ryzen 9 5900HX, Radeon RX 6700M, 2x8G DDR4 3200MHz, Manjaro Linux
Old Desktop: AMD FX-8350, Radeon R9 280X, 2x4G DDR3 1600MHz, Manjaro Linux