FSR on actual PS3 hardware?
Started by Ketxxx

1 posts in this topic

4,275 posts 105 threads Joined: Aug 2017
02-02-2024, 11:32 AM -
FSR 1 is a purely spatial technique, so you can apply it to a video output, it's technically possible if you capture your PS3's video output and apply the FSR 1.0.2 pass.

A quick way of doing this that I can think of right now is to play your capture card's output in real time though mpv while using a config that has FSR upscaling such as https://gist.github.com/agyild/82219c545...65ce0b0ce5.
    Desktop: Ryzen 7 5800X,   Radeon RX 6800 XT, 2x8G DDR4 3600MHz, Manjaro Linux
     Laptop: Ryzen 9 5900HX,  Radeon RX 6700M,   2x8G DDR4 3200MHz, Manjaro Linux
Old Desktop: AMD FX-8350,     Radeon R9 280X,    2x4G DDR3 1600MHz, Manjaro Linux

Messages In This Thread
FSR on actual PS3 hardware? - by Ketxxx - 01-31-2024, 02:36 PM
RE: FSR on actual PS3 hardware? - by Ani - 02-02-2024, 11:32 AM

Forum Jump:

Users browsing this thread: 1 Guest(s)