LEGO Dimensions [BLES02105]
Started by Berny23




3 posts in this topic
KojaGamer
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12 posts 3 threads Joined: Oct 2021
05-04-2022, 03:52 PM -
#4
(05-03-2022, 10:03 PM)Berny23 Wrote:
(05-01-2022, 09:16 AM)yurinator557 Wrote: From what you describe, this sounds more like Ingame than Playable

Well, it has no game-breaking glitches and can be finished 100 % with every bit of content there is in the game. Some game sessions crash randomly within the first few minutes (sometimes even on the title screen), but if it doesn't crash early, it runs perfectly.

However, there is no specific error message in the log file or the UI when a crash happens and the game just freezes, audio still playing fine. I have to manually close the window, only then after some seconds, RPCS3 tells me that the display driver didn't respond and then exits. So, maybe it has nothing to do with the game itself, but with the nvidia drivers?

For a game to be playable it needs to have the same performance in your pc as you playing it on ps3. For example if in original PS3 the game plays at 60 FPS you need to have constant 60 FPS in your pc for the game to be playable. Crashes I suppose exist cause your computer have dificulty to make SPU cache at the same time you are playing the game.


Messages In This Thread
LEGO Dimensions [BLES02105] - by Berny23 - 04-30-2022, 08:05 PM
RE: LEGO Dimensions [BLES02105] - by yurinator557 - 05-01-2022, 09:16 AM
RE: LEGO Dimensions [BLES02105] - by Berny23 - 05-03-2022, 10:03 PM
RE: LEGO Dimensions [BLES02105] - by KojaGamer - 05-04-2022, 03:52 PM

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