The Elder Scrolls IV: Oblivion [BLUS30087]
Started by MasterTurkey




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cleverest
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98 posts 1 threads Joined: Jun 2018
03-25-2022, 10:29 PM -
#8
(12-10-2021, 12:09 AM)insamity666 Wrote: First time posting here, I'll do my best to make a create a good report, I have not finished the game yet.

The water bug only appears when using the async shader mode the first time, using the async shader mode with interpreter fixes the issue
even on first playthrough.

I have been playing at 1440p and I have no crashes to report so far, I'm right after "Breaking the siege of Kvatch"

I will keep you updated when I get further in the game.

Here are both preliminary log files for OpenGL and Vulkan, besides the much slower shader compilation OpenGL's experience is vastly the same as Vulkan's, so good news.

I also tried installing the Shivering Isles expansion from disk but the first thing that happens is that it asks you to eject the disk and insert the Oblivion game disk...
I'm not aware of a way to do this in RPCS3... (but that is going to be another forum thread)

I'm open to comments and suggestions concerning my tests.

https://youtu.be/MUkTpmBedQk (Vulkan gameplay)

Pictures in future posts, I forgot, but the video should do for now  Smile

Thanks for this. how did it go?


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RE: The Elder Scrolls IV: Oblivion [BLUS30087] - by cleverest - 03-25-2022, 10:29 PM

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