burninrubber0Need for Speed Rivals [NPUB31252]
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burninrubber0
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32 posts 11 threads Joined: Aug 2017
09-17-2018, 02:14 AM -
#2
RPCS3 v0.0.5-7345-ed8aa774 Alpha | HEAD
Status: Ingame (unchanged)

Relevant settings:
-SPU: ASMJIT
-Renderer: Vulkan
-Force CPU blit emulation: enabled
-Write color buffers: disabled

Goes in-game fairly consistently with these settings, might take a couple tries.

Notes:
-OGL crashes after the initial loading screen 
-CPU blit is necessary to see anything past the intro video (goes in-game without, but you will only see this)
-SPU LLVM also goes in-game, but less consistently than ASMJIT.
-If you maximize the window, the game will crash after the loading screen
-The game may crash with "VK_ERROR_DEVICE_LOST" after the loading screen
-The game may crash with "semaphore_acquire has timed out" after the intro video
-After driving for a minute or two, the game will crash
-After pressing gas or reverse, this message (or similar) appears in the log and all sound stops, and the game itself may or may not continue to run:
Code:
·F 0:07:09.500921 {SPU[0x2000005] Thread (JM_SPU5) [0x1d04c]} MEM: Access violation reading location 0x25767880
-If you pull up to an event, a unclosable tutorial window will appear, making further gameplay impossible

[Image: KcmDtTo.jpg]
This post was last modified: 09-17-2018, 04:21 PM by burninrubber0.


Attached Files
.7z   RPCS3.7z (Size: 416.64 KB / Downloads: 6)


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RE: Need for Speed Rivals [NPUB31252] - by burninrubber0 - 09-17-2018, 02:14 AM

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