Saint Seiya Soldiers Soul [BLES02181]
Started by digitaldude




5 posts in this topic
digitaldude
RPCS3 Tester


4
3,031 posts 559 threads Joined: Aug 2017
02-06-2017, 05:05 PM -
#3
(02-06-2017, 04:46 PM)kd-11 Wrote: Missing BRB opcode implementation is still a work in progressm, but the game works fine mith my branch
https://github.com/kd-11/rpcs3/tree/gl_rsx_wip
Try https://ci.appveyor.com/project/kd-11/rp.../artifacts
Obviously results aren't consistent yet, which is why I temporarily abandoned work on it when I became pressed for time.
I'll get back to it when I finish the buffers synchrionization work.

Tried your build and yes a huge difference.


Edit: Tried the two other saint seiya games and they also improved.


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RE: Saint Seiya Soldiers Soul [BLES02181] - by digitaldude - 02-06-2017, 05:05 PM
RE: Saint Seiya Soldiers Soul [BLES02181] - by Aeternal600 - 07-12-2017, 10:21 PM

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