Bakugan Battle Brawlers [BLUS30356]
Started by Yagami Light9




5 posts in this topic
Yagami Light9
Unregistered


 
05-13-2016, 10:15 AM -
#1
[Image: t2689642_1.jpg]

Settings:
-PPU - Interpreter 2
-SPU - Interpreter ASMJIT
-Open-GL / Vulkan / DX12
-1280x720
-VSync
-XAudio

LLE:
-libsre [cellSre_Library V1.1]
-libsail [cellSail_Library V1.1]


Only libsre
Quote:{PPU[0x2] Thread (main_thread) [0x00554e3c]} cellSail TODO: cellSailPlayerFinalize(pSelf=*0x24a065b0)
{PPU[0x2] Thread (main_thread) [0x00554e3c]} struct vm::access_violation thrown: Access violation writing address 0x7471aedf

With libsre and libsail
Quote:{PPU[0x1a1] Thread (_libsail-control) [0x00818a3c]} sys_prx TODO: sys_prx_get_module_id_by_name(name=cellLibprof, flags=0, pOpt=*0x0)
{PPU[0x1a1] Thread (_libsail-control) [0x007efc70]} class fmt::exception thrown: Function not registered (index 2975)
(in file C:\rpcs3\rpcs3\Emu\Cell\PPUModule.cpp:57)

TTY:
Quote:MULTISTREAM: SPU thread started successfully (Thread ID : 16c)
Skipping DSP (slot 0) on sub 4, because domain mismatch!
Skipping DSP (slot 0) on sub 5, because domain mismatch!



Log with libsre:- https://gist.github.com/SakataGintokiYT/...c6e314c912
Log with libsre and libsail :- https://gist.github.com/SakataGintokiYT/...b9c57ddb7a

Console output [libsre]- https://gist.github.com/SakataGintokiYT/...af8f1f0d94
Console output [libsre and libsail ]- https://gist.github.com/SakataGintokiYT/...fae8d95794


Messages In This Thread
RE: Bakugan Battle Brawlers [BLUS30356] - by Yagami Light9 - 05-13-2016, 10:15 AM
RE: Bakugan Battle Brawlers [BLUS30356] - by Miyuki Funaki - 03-17-2017, 09:50 PM

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