360 Gamepad Not Working Even with XINPUT selected?
Started by orangegasm




4 posts in this topic
DaHandy
Unregistered


 
12-24-2014, 12:29 PM -
#4
(12-24-2014, 12:17 PM)ssshadow Wrote: I don't think remapping is supported, but the normal controls should work. That is dpad is mapped to dpad and so on.

Xpadder works by simulating keyboard keypresses with keys assigned (mapped) to your gamepad so it really should work with any program that uses keyboard input. Smile Just configure rpcs3 to use keyboard as normal and then map your gamepad keys to the same keyboard keys using the xpadder program.


Messages In This Thread
RE: 360 Gamepad Not Working Even with XINPUT selected? - by orangegasm - 12-23-2014, 11:23 PM
RE: 360 Gamepad Not Working Even with XINPUT selected? - by DaHandy - 12-24-2014, 01:08 AM
RE: 360 Gamepad Not Working Even with XINPUT selected? - by DaHandy - 12-24-2014, 12:29 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)