Mega Man 9 [NPUB30036]
Started by osmingebruik




7 posts in this topic
Aeternal600
Unregistered


 
08-02-2017, 06:45 AM -
#7
Game tested using rpcs3-v0.0.3-2017-07-27-02845f54_win64 on an i7 4770K @ 3.5 GHz, GTX 1070, 16 GB DDR3 running Windows 10-64 with the following settings:

PPU decoder: Recompiler (LLVM)
SPU decoder: Recompiler (ASMJIT)
Load liblv2.sprx only
GPU settings: OpenGL; Vulkan @ 1280x720 w/ VSync, Frame limit set to 60
Audio settings: XAudio2
Input/Output: DualShock 4

With both Vulkan and OpenGL, RPCS3 delivers almost flawless emulation! The game runs at a locked 60 fps with no apparent visual glitches. My only nitpick would be that, for whatever reason, the background music sometimes cracks a bit when using Vulkan. With OpenGL, it doesn't do that.

Can be moved to Playable Big Grin


Messages In This Thread
RE: Mega Man 9 [NPUB30036] - by osmingebruik - 12-10-2013, 08:04 PM
RE: Mega Man 9 [NPUB30036] - by Ekaseo - 03-07-2014, 11:23 PM
RE: Mega Man 9 [NPUB30036] - by ssshadow - 03-08-2014, 12:14 AM
RE: Mega Man 9 [NPUB30036] - by Darkriot - 03-08-2014, 12:16 AM
RE: Mega Man 9 [NPUB30036] - by Annie - 03-04-2016, 04:10 PM
RE: Mega Man 9 [NPUB30036] - by tambre - 03-04-2016, 04:37 PM
RE: Mega Man 9 [NPUB30036] - by Aeternal600 - 08-02-2017, 06:45 AM
RE: Mega Man 9 [NPUB30036] - by ssshadow - 08-02-2017, 11:44 AM

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